#ifndef FALLOUTTTWBSAINVALIDATION_H #define FALLOUTTTWBSAINVALIDATION_H #include "falloutttwdataarchives.h" #include "gamebryobsainvalidation.h" #include class FalloutTTWBSAInvalidation : public GamebryoBSAInvalidation { public: FalloutTTWBSAInvalidation(MOBase::DataArchives* dataArchives, MOBase::IPluginGame const* game); private: virtual QString invalidationBSAName() const override; virtual unsigned long bsaVersion() const override; }; #endif // FALLOUTTTWBSAINVALIDATION_H