#ifndef LOCALSAVEGAMES_H #define LOCALSAVEGAMES_H #include "filemapping.h" namespace MOBase { class IProfile; } class QDir; class LocalSavegames { public: virtual ~LocalSavegames() {} virtual MappingType mappings(const QDir &profileSaveDir) const = 0; virtual bool prepareProfile(MOBase::IProfile *profile) = 0; }; #endif // LOCALSAVEGAMES_H