# modorganizer-bsplugins — vendored from github.com/Exit-9B/modorganizer-bsplugins # Branch: update-mob # Commit: d52d5d73a591c747962a3a235d4851deb421b009 (2026-04-07) # # Record-level conflict view for Bethesda plugins (ESP/ESM/ESL). # LOOT integration gutted for Fluorine port (sort button + masterlist import # + dirty tooltips). Keeps the big feature: form record conflict view. cmake_minimum_required(VERSION 3.22) # Compat shim: upstream calls mo2_install_target, fluorine defines mo2_install_plugin. if (NOT COMMAND mo2_install_target AND COMMAND mo2_install_plugin) function(mo2_install_target target) mo2_install_plugin(${target}) endfunction() endif () # bsplugins uses unprefixed includes (``, ``, ...). # We can't put uibase/include/uibase directly on -I because it contains # `strings.h` which shadows libc's POSIX (libc's string.h does # `#include `, and gcc picks our -I copy first → pulls in C++ # inside an extern "C" block → "template with C linkage" errors everywhere). # # Fix: build a passthrough include dir with symlinks of every uibase header # EXCEPT strings.h. Use the passthrough dir on -I. set(_UIBASE_INCLUDE_ROOT "${CMAKE_SOURCE_DIR}/libs/uibase/include/uibase") set(BSP_UIBASE_FWD "${CMAKE_CURRENT_BINARY_DIR}/uibase_fwd") file(MAKE_DIRECTORY ${BSP_UIBASE_FWD}) file(MAKE_DIRECTORY ${BSP_UIBASE_FWD}/game_features) file(MAKE_DIRECTORY ${BSP_UIBASE_FWD}/formatters) file(GLOB _uibase_headers "${_UIBASE_INCLUDE_ROOT}/*.h") foreach(h ${_uibase_headers}) get_filename_component(_hn ${h} NAME) if(NOT _hn STREQUAL "strings.h") file(CREATE_LINK "${h}" "${BSP_UIBASE_FWD}/${_hn}" SYMBOLIC) endif() endforeach() file(GLOB _gf_headers "${_UIBASE_INCLUDE_ROOT}/game_features/*.h") foreach(h ${_gf_headers}) get_filename_component(_hn ${h} NAME) file(CREATE_LINK "${h}" "${BSP_UIBASE_FWD}/game_features/${_hn}" SYMBOLIC) # Also flat at top level — bsplugins mixes `` and ``. file(CREATE_LINK "${h}" "${BSP_UIBASE_FWD}/${_hn}" SYMBOLIC) endforeach() # formatters/ subdir (formatters.h uses `#include "./formatters/enums.h"`). file(GLOB _fmt_headers "${_UIBASE_INCLUDE_ROOT}/formatters/*.h") foreach(h ${_fmt_headers}) get_filename_component(_hn ${h} NAME) file(CREATE_LINK "${h}" "${BSP_UIBASE_FWD}/formatters/${_hn}" SYMBOLIC) endforeach() set(MO2_UIBASE_INCLUDE_DIRS ${BSP_UIBASE_FWD}) add_subdirectory(src)