use std::fs; use steam_vdf_parser::{parse_binary, parse_text}; fn main() { // Test localconfig.vdf (text format) println!("=== Parsing localconfig.vdf (text format) ==="); let localconfig = fs::read_to_string( "/home/mexus/.local/share/Steam/userdata/127648749/config/localconfig.vdf", ); match localconfig { Ok(content) => match parse_text(&content) { Ok(vdf) => { println!("Success!"); println!("Root key: {}", vdf.key()); let obj = vdf.as_obj().unwrap(); println!("Root has {} keys", obj.len()); } Err(e) => { println!("Parse error: {:?}", e); } }, Err(e) => println!("Error reading: {}", e), } println!("\n=== Parsing appinfo.vdf (binary format) ==="); let appinfo = fs::read("/home/mexus/.local/share/Steam/appcache/appinfo.vdf"); match appinfo { Ok(data) => match parse_binary(&data) { Ok(vdf) => { println!("Success!"); println!("Root key: {}", vdf.key()); let obj = vdf.as_obj().unwrap(); println!("Root has {} keys", obj.len()); } Err(e) => { println!("Parse error: {:?}", e); } }, Err(e) => println!("Error reading: {}", e), } }