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* editable combobox for output mod nameisanae2020-12-294-4/+69
* update mod counts for creating/restoring backupsisanae2020-12-281-0/+6
* refresh action, added in toolbar and menuisanae2020-12-283-1/+20
* disallow renaming the active profileisanae2020-12-281-1/+7
* Merge pull request #1332 from isanae/more-stuffisanae2020-12-2832-643/+908
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| * renamed DownloadList::lessThan to lessThanPredicate and added a comment that ...isanae2020-12-283-3/+5
| * added open in explorer in save game context menuisanae2020-12-282-1/+16
| * delete shortcut for save gamesisanae2020-12-283-4/+22
| * split saves tab, no changesisanae2020-12-285-283/+359
| * fixed warning about ini files with utf8 bomisanae2020-12-283-4/+32
| * fixed crash for ignore data/mark converted on multiple modsisanae2020-12-281-15/+25
| * offline mode:isanae2020-12-283-7/+31
| * custom browser commandisanae2020-12-2810-44/+182
| * removed setUpdateDelay(false) calls, it's the defaultisanae2020-12-2616-222/+116
| * split downloads tabisanae2020-12-266-87/+143
| * don't update mods after installing in offline modeisanae2020-12-261-0/+4
| * allow selecting another instance when the game/variant isn't foundisanae2020-12-261-2/+2
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* Merge pull request #1328 from isanae/stuffisanae2020-12-2418-93/+282
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| * added citrix to checksisanae2020-12-241-2/+3
| * don't log modules in winrootisanae2020-12-245-9/+41
| * added BlueAmulet to contributors (conflict icons)isanae2020-12-241-6/+11
| * optimizations for download manager:isanae2020-12-245-37/+90
| * added version to dmp filenameisanae2020-12-243-5/+39
| * don't count overwrite, m_Overwrite is dead codeisanae2020-12-241-4/+4
| * replaced "validator" logs with "nexus", clearer for usersisanae2020-12-241-9/+9
| * also log primary handlerisanae2020-12-241-0/+3
| * dump nxmhandler.iniisanae2020-12-243-2/+54
| * ignore steam username when dumping settingsisanae2020-12-241-1/+3
| * regex for osdsisanae2020-12-241-25/+32
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* Merge pull request #1327 from isanae/instance-iconsisanae2020-12-224-10/+58
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| * fixed instanceIcon() so it works when game plugins fail auto detection but th...isanae2020-12-224-10/+58
* | typoisanae2020-12-211-1/+1
* | Merge pull request #1324 from isanae/masterisanae2020-12-201-0/+10
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| * added 6788 and trosski to the about diaogisanae2020-12-201-0/+10
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* Merge pull request #1323 from isanae/masterisanae2020-12-201-1/+8
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| * added timing for vfs mappingisanae2020-12-201-1/+8
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* Merge pull request #1313 from Holt59/load-plugin-without-restartMikaël Capelle2020-12-0728-396/+820
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| * Remove unused member in proxy.Mikaël Capelle2020-12-042-2/+0
| * Remove log for disconnectSignals().Mikaël Capelle2020-12-041-2/+0
| * Fix crash when starting MO2 without instance.Mikaël Capelle2020-12-044-15/+21
| * Minor cleaning (comments, names).Mikaël Capelle2020-12-043-11/+19
| * Throw exception when trying to unload the current game plugin.Mikaël Capelle2020-12-041-0/+5
| * Remove disconnectPlugins() from OrganizerCore.Mikaël Capelle2020-12-044-54/+18
| * Avoid duplicating code to simulate startup.Mikaël Capelle2020-12-0413-156/+208
| * Do not store the list of preview plugins in PreviewGenerator.Mikaël Capelle2020-12-043-25/+15
| * Centralize loading Qt plugin in loadQtPlugin.Mikaël Capelle2020-12-042-33/+35
| * Add MainWindow::onPluginRegistrationChanged.Mikaël Capelle2020-12-042-10/+11
| * Clarify comment.Mikaël Capelle2020-12-042-3/+3
| * Fix callbacks for pluginlist, modlist and download manager.Mikaël Capelle2020-12-0214-109/+198
| * Fix callbacks for IOrganizer when plugin are unloaded/loaded.Mikaël Capelle2020-12-025-52/+109