| Commit message (Collapse) | Author | Age | Files | Lines |
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added a parent widget parameter to a bunch of places
fixed paths still getting changed even if folders can't be created
made private the member variables that were temporarily public during rework
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fixed dialog choices not remembering files
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moved blacklisted confirmation to dialogs
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removed unused helper::init()
removed logging when deleting a credential that doesn't exist, happens all the time
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starting steam with spawn() instead of QProcess
dialogs for bad steam registry key and failure
refactored credentials code, added logging
add environment variables to env
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moved processes from env.cpp to envmodule.cpp, merged what crash dumps did with what was in testForSteam()
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removed 'suspended', not used
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error dialogs now use TaskDialog with more user-friendly text
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removed dead code in MainWindow
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Environment gets stuff on demand
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log more info on game plugin
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log free space on drives involved in paths
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Add translation to "New Executable"
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Automatically fill in the name of new executables
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When the binary browse button is used to select a binary, this
will use the binary name to fill in the executable name if the
previous executable name stated with "New Executable".
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Add placeholder text to notification dialog
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A lot of new users miss the fact you can click on a notification
to get more details about that notification. This directs them
to click on stuff.
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Add portable lock feature
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If the file "portable.txt" is present in the application directory,
MO will force itself to be launched as a portable instance. The
change game button and menu item are hidden to prevent the user
from changing out of the portable instance.
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Settings interface
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statusbar_visible is not used anymore
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removed unused automaticLoginEnabled()
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renamed some PluginSettings members and moved them around
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fixed mod info dialog tab order using different settings for read and write
mod info dialog now doesn't complain when no tab order exists in the settings
only remove section when the array is larger, prevents logging changes when nothing actually changed
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nothing actually changed
changed back section names that were originally lowercase, arrays end up in two different sections
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removed "get" from the getters that had it
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use dedicated functions to set, get or remove settings, allows for logging
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added scoped classes for QSettings groups and arrays
servers logged on startup
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existing servers now merged when retrieving the download links
download manager doesn't store the servers any more, queries the settings every time
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moved cleanup to ServerList
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changed preferred to an int
moved all server settings to Settings
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