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path: root/src/categoriesdialog.cpp
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* Store integer instead of QString in categories table ID columns (#2230)RJ2025-04-121-7/+14
| | | Co-authored-by: RJ <Liderate@users.noreply.github.com>
* Do not sort categories table while adding rows (#2229)RJ2025-04-011-0/+5
| | | Co-authored-by: RJ <Liderate@users.noreply.github.com>
* Fix crash if no Nexus category is assignedJeremy Rimpo2023-12-021-2/+3
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* Fixes for tableJeremy Rimpo2023-09-241-5/+7
| | | | | * row increment needs to be before the logic but after the ID check/continue * avoid running context menu logic on null rows
* Use c++11 for loopJeremy Rimpo2023-09-241-4/+2
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* Convert for loops, move nexusCatsJeremy Rimpo2023-09-241-2/+2
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* Make category struct attributes privateJeremy Rimpo2023-09-231-8/+8
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* Restructure category refresh actionJeremy Rimpo2023-09-231-21/+17
| | | | | | | - Remove plugins class - Route signals to run Nexus API call from MainWindow - Pass Dialog instance to route response data - Revert CategoryFactory::instance to return reference
* Add new dialog for category importJeremy Rimpo2023-09-211-25/+42
| | | | | | - Merge or replace strategies - Nexus mappings are optional - If mappings are applied, remapping is optional
* Fix rebase issuesJeremy Rimpo2023-09-211-1/+0
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* Several updatesJeremy Rimpo2023-09-211-46/+68
| | | | | | | | * No longer cause an error when deleting a category that's being used * Add a dialog when installing a mod with no Nexus mapping (if not disabled) * Allow disabling Nexus category mapping in Settings (Nexus tab) * Add context option to remove nexus mappings in the category editor * Some clang style fixes
* Fix issues with category reset and NX saveJeremy Rimpo2023-09-211-0/+13
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* Allow remapping category from context menuJeremy Rimpo2023-09-211-0/+7
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* Refactoring for upstream mergeJeremy Rimpo2023-09-211-3/+4
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* Implement drag & drop nexus cat assignmentSilarn2023-09-211-1/+1
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* WIP: Fix data storage and fix loadingSilarn2023-09-211-28/+75
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* WIP: Refactor cat dialog and implement nex cat updatesSilarn2023-09-211-19/+39
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* WIP: Category QObj refactorSilarn2023-09-211-16/+25
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* WIP: Initial changes to fetch nexus categoriesSilarn2023-09-211-7/+8
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* Apply clang-format.Mikaël Capelle2023-07-091-58/+62
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* Convert everything to CRLF.Mikaël Capelle2023-07-091-250/+250
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* First pass for Qt6 compatibilityJeremy Rimpo2022-04-191-3/+3
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* added GeometrySaverisanae2019-08-161-11/+2
| | | | | removed widget-specific functions in GeometrySettings, now using generic functions in Settings removed some unused member variables in MainWindow
* moved geometry handling to ProblemsDialog and CategoriesDialogisanae2019-08-041-0/+16
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-139/+167
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-167/+139
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* normalized eol style (all files should now have windows line endings)Tannin2014-07-171-243/+243
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* - completed Qt5 compatibilityTannin2013-06-151-1/+1
| | | | | | | - added GetFileVerisonInfoW hook for Windows 8 compatibility - fixed BossDummy to compile correctly with current version of the RGiesecke.DllExport assembly - fixed NCC components compiling with different Framewerk versions - dropped files-list in Nexus-tab of modinfo dialog
* - some more safety checks in the ini-limit removal codeTannin2013-03-131-1/+2
| | | | | | | | | | | - some code cleanup and minor bug fixes based on results from static code analysis - added naemfilter for the esp list - bsa changes are now stored automatically but delayed by up to 0.5 seconds (for performance reasons) - bugfix: buffer overrun when certain functions are called with empty file names - bugfix: reroute for the ini-limit fix was placed in the data segment - bugfix: mod list got mixed up when the mod directory was changed externally - bugfix: plugins.txt reroute on skyrim didn't work on winXP - bugfix: MO could become unresponsive if the tutorial script couldn't be interpreted
* - moved shared and uibase libraries to namespacesTannin2013-02-171-223/+223
| | | | - bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
* initial commit to mercurial repository.Tannin2013-02-031-0/+242
Corresponds to MO version 0.12.6