| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
| |
* Add game instance check
- Should be ignored if not passed to command
- Functions much like NXM game check
|
| |
|
|
|
|
|
| |
* Extended MODL / direct download handling
- name, modname, version, and source options added to download command
- nxmhandler init adds schemas and MODL entry with default launch args
- Add MODL register button to general tab
- On window display, call meta function to trigger both registrations
|
| | |
|
| |
|
|
| |
* Download files via a command line parameter
* Use a GET parameter to predetermine Content-Disposition header in S3-compatible temporary URLs
|
| | |
|
| |
|
|
|
|
|
| |
portable instances
- better errors when running incorrect shortcuts
- fixed shortcuts being created with moshortcut://Portable:exe instead of an empty instance name for portable instances
|
| | |
|
| |
|
|
|
|
| |
changed all calls to reportError(), which now uses the main window if it exists as a parent, or calls criticalOnTop()
added errors when running something from the command line for a different instance/profile
removed unused crap
|
| |
|
|
|
|
|
|
| |
removed duplicate refreshDirectoryStructure() call that could never work
added --logs to output logs to stdout, added final "mod organizer done" log
added -i with no arguments to output the current instance name
`run -e` now does an additional, case insensitive check for names
fixed error being output along with --help
|
| |
|
|
| |
comments
|
| | |
|
| |
|
|
| |
added more help for run
|
| |
|
|
|
|
| |
commands can forward to the primary instance
added reload-plugin command
MessageDialog now tries to find the main window when the reference is null, which actually used to happen often because activeWindow() is typically used, but that's null when the main window doesn't have focus (like when downloading from nexus, for example)
|
| |
|
|
| |
added dialog when selected profile doesn't exist, this can happen with -p on the command line
|
| |
|
|
| |
better error when cwd doesn't exist
|
| |
|
|
| |
split running command into pre and post organizer
|
| |
|
|
|
| |
when a ProcessRunner gets ForceWait|PreventExit and locking is disabled, wait for the process normally but without showing the ui
changed references to UILocker::Session to pointers because they can now be null
|
| | |
|
| |
|
|
|
|
| |
ways
don't try to time stuff before logging is initialized, an exception before initLogging() will crash because ~TimeThis() tries to log
|
| |
|
|
| |
rewrote some comments to avoid using "instance"
|
| | |
|
| |
|
|
| |
comments
|
| |
|
|
| |
interpret a first argument starting with -- as an error instead of an exe name/binary
|
| | |
|
| |
|
|
| |
added empty exe and run commands
|
| |
|
|
| |
added --instance
|
| |
|
|
| |
implemented moshortcut, nxm links and executable names as command line options
|
| |
|
|
| |
moved --multiple to CommandLine
|
| | |
|
|
|
implemented crashdump as a command, fixed dump_running_process.bat to use it
attach to console if present instead of always create one
|