| Commit message (Collapse) | Author | Age | Files | Lines |
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fixed bad game location for custom paths
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the instance creation dialog
removed the PluginContainer* parameter from NexusInterface::instance()
- it's a singleton, so it only needs to be given once, not every time
- it doesn't even matter because the first time instance() is called, it creates the singleton, but the plugin container is always null
- and setPluginContainer() is called much later from OrganizerCore with the correct value
added non functional nexus page to instance creation dialog
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replaced the button box with a regular widget with vertical layout
it was doing weird things to buttons with focus when removing and adding buttons on the fly because of filtering
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close the create instance dialog when launch is unchecked
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add game name in the label in the paths page
can't use canonicalPath(), path might not exist
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made existing paths just a warning, don't check for portable instances
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implemented actual creation
removed mentions of %BASE_DIR% everywhere, use constant and functions from PathSettings
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sort games by name
added intro and confirmation pages
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allow for multiple instances of Settings
fill in information in instance manager
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