| Commit message (Collapse) | Author | Age | Files | Lines |
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pass a pointer to Settings around for things that can be called without settings, when creating the first instance
added dummy plugin list, mod list and iorganizer to initialize plugins without an instance
moved PluginContainer into the core filter, had nothing to do with the plugins list
NexusInterface is now created manually instead of being a static singleton because it needs to know if the settings are available
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don't try to delete paths that don't exist
natsort for instance names and games
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the instance creation dialog
removed the PluginContainer* parameter from NexusInterface::instance()
- it's a singleton, so it only needs to be given once, not every time
- it doesn't even matter because the first time instance() is called, it creates the singleton, but the plugin container is always null
- and setPluginContainer() is called much later from OrganizerCore with the correct value
added non functional nexus page to instance creation dialog
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having too many plugins made the dialog too tall
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replaced the button box with a regular widget with vertical layout
it was doing weird things to buttons with focus when removing and adding buttons on the fly because of filtering
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add game name in the label in the paths page
can't use canonicalPath(), path might not exist
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made existing paths just a warning, don't check for portable instances
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