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path: root/src/createinstancedialogpages.cpp
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* filter, explore buttons, instance renameisanae2020-11-031-54/+8
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* disable portable instance button if one existsisanae2020-11-031-2/+10
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* implemented nexus pageisanae2020-11-031-2/+15
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* split nexus connection stuff into NexusConnectionUI so it can be reused in ↵isanae2020-11-031-0/+20
| | | | | | | | | | the instance creation dialog removed the PluginContainer* parameter from NexusInterface::instance() - it's a singleton, so it only needs to be given once, not every time - it doesn't even matter because the first time instance() is called, it creates the singleton, but the plugin container is always null - and setPluginContainer() is called much later from OrganizerCore with the correct value added non functional nexus page to instance creation dialog
* moved list of supported games to detailsisanae2020-11-031-8/+15
| | | | having too many plugins made the dialog too tall
* filter for gamesisanae2020-11-031-5/+41
| | | | | replaced the button box with a regular widget with vertical layout it was doing weird things to buttons with focus when removing and adding buttons on the fly because of filtering
* added hide option for intro page in create instance dialogisanae2020-11-031-1/+6
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* move to next page when clicking a gameisanae2020-11-031-3/+10
| | | | | add game name in the label in the paths page can't use canonicalPath(), path might not exist
* PathChecker is unnecessary, refactored its guts into NamePage and PathsPageisanae2020-11-031-106/+144
| | | | made existing paths just a warning, don't check for portable instances
* split create instance dialog pagesisanae2020-11-031-0/+976