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path: root/src/editexecutablesdialog.h
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* Add protection against non-existent working directory for executablesLostDragonist2019-04-151-0/+4
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* Fixes to library load widgetLostDragonist2019-01-111-0/+4
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* Support for force loading librariesLostDragonist2019-01-111-0/+6
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-39/+46
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-46/+39
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* added option to use a mod as the target to create now files instead of ↵Tannin2016-05-071-4/+17
| | | | "overwrite"
* workaround to prevent executables dialog from auto-selecting the top-most ↵Tannin2014-12-201-2/+4
| | | | executable
* normalized eol style (all files should now have windows line endings)Tannin2014-07-171-98/+98
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* - hook dll now monitors all mod directories, not only overwriteTannin2014-01-031-2/+14
| | | | | | - dialog for changing executables now warns if changes will be lost - main window is now locked before activating pre-start hooks - better responsiveness while main window is locked (or should be)
* - moved shared and uibase libraries to namespacesTannin2013-02-171-67/+67
| | | | - bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
* initial commit to mercurial repository.Tannin2013-02-031-0/+86
Corresponds to MO version 0.12.6