| Commit message (Collapse) | Author | Age | Files | Lines |
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added apply button to dialog
added reset button that re-adds plugin executables and renames existing ones if needed
moved executables files to their filter in visual studio
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were, they did not look aligned when next to each other
added status/tooltip/whatsthis strings to new buttons
change enabled status of up/down dynamically
simplified move() to just move by one
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up/down buttons
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from the main window
use a separate enabled state for custom overwrites and forced libraries, this remembers the values even when unchecking the checkbox, as long as the dialog stays opened
pass the whole OrganizerCore to EditExecutablesDialog, simplifies a bunch of things
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have mainwindow save all the new settings once the dialog closes
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findJavaInstallation() because it was copy/pasted into EditExecutablesDialog
fixed FileDialogMemory::getOpenFileName() to also use the given directory correctly
handle browse binary button
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custom overwrite directories now set locally, will be written to profile when closing the dialog
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(newFilesModCheckBox?)
modifying widgets calls save()
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general clean up of member variable names, whitespace
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added warning that an executable is provided by a plugin, disable widgets that can't be changed
refactoring EditExecutablesDialog
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moved add/remove below the list
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standard QDialogButtonBox
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removed Executable's constructor with values, replaced with default ctor + setters, all these strings were much too error-prone
added Executable ctor overload to convert from ExecutableInfo
plugin executables now override most of the custom changes
renamed browseButton to browseBinaryButton to avoid confusion with the other browseDirButton
fixed both browse dialogs not handling cancel
EditExecutablesDialog's list used to change the text color for custom executables, replaced with italics
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This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
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"overwrite"
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executable
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- dialog for changing executables now warns if changes will be lost
- main window is now locked before activating pre-start hooks
- better responsiveness while main window is locked (or should be)
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- bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
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Corresponds to MO version 0.12.6
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