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path: root/src/envmodule.cpp
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* added lockwidget to replace all the other dialogsisanae2019-11-061-1/+0
| | | | | | rewrote ProcessRunner to have a bunch of setters and then a run() fixed bad exit code when waiting on a process that's already completed removed lock()/unlock() from main window, ProcessRunner is in charge of that now
* replaced uilock by a progress callback in spawnisanae2019-11-061-3/+104
| | | | waiting for process now gets the whole process tree to find an interesting process
* split to getRunningUSVFSProcesses()isanae2019-11-061-0/+6
| | | | simplified waitForAllUSVFSProcesses() to always get the list of running processes after one process completes
* spawning an executable now only waits for that particular processisanae2019-11-061-8/+65
| | | | added waitForAllUSVFSProcesses() to OrganizerCore, used when closing MO
* testForSteam() now uses env to get processesisanae2019-09-121-0/+81
| | | | moved processes from env.cpp to envmodule.cpp, merged what crash dumps did with what was in testForSteam()
* replaced formatSystemMessageQ() with formatSystemMessage()isanae2019-07-221-7/+7
| | | | replaced windowsErrorString() with formatSystemMessage()
* changed qCritical() to log::error()isanae2019-07-221-40/+26
| | | | removed now unused vlog()
* split envisanae2019-07-221-0/+390