| Commit message (Collapse) | Author | Age | Files | Lines |
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Had to rewrite the archive handling a bit. First pass, some tidyups required.
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Affects rather a lot of stuff.
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message disappearing entirely
2) Allow very long filenames to be used when unpacking
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from static code analysis)
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fixed a few placed where NULL was used as a number or boolean
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- started on support for game-plugins
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- removed obsoleted calls to GetVersionEx
- bugfix: download urls were potentially not encoded correctly
- bugfixes to tls-based recursion protection
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the job.
Without this the CEF (chromium embedded framework) seems to fail
- bugfix: Fixed an error message when installing a fomod wrapped in an archive
- bugfix: sorting plugins had no effect on non-skyrim games
- bugfix: fomod parser quit installing filelists after one file
- bugfix: function retrieving local appdata path read wrong directory
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processes are running (and steam is past the 1024th)
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- removed obsoleted calls to GetVersionEx
- bugfix: download urls were potentially not encoded correctly
- bugfixes to tls-based recursion protection
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the job.
Without this the CEF (chromium embedded framework) seems to fail
- bugfix: Fixed an error message when installing a fomod wrapped in an archive
- bugfix: sorting plugins had no effect on non-skyrim games
- bugfix: fomod parser quit installing filelists after one file
- bugfix: function retrieving local appdata path read wrong directory
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- mod list will now be highlighted when grouping is active is active
- download tooltip now supports bbcode markup in the description
- bbcode translator will now translate some named colors
- algorithm for detection of mod order problems is now more sophisticated
- exposed more functionality to python plugins
- updated to qt 4.8.6 dlls
- bugfix: plugin list wasn't
- bugfix: state changes in mod list wasn't always reported
- bugfix: loot client will now create necessary directory
- bugfix: NCC sometimes used wrong source path for extracting
- bugfix: removed noisy debug message
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- crude support for multi-volume archives
- updated imageformats plugins
- nxmhandler now puts the exe to the top of the list when registering an MO instance, even if it is already in the list
- bugfix: WritePrivateProfileString hook attempted to access lpKeyName even when it is null
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- bugfix: ncc installer now brings the installer window to front (again? more reliably? not sure if it really worked before)
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- bain installer will now accept archives with omod conversion data.
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directory was non-default
- bugfix: crash after removing the last profile in the list (ordered alphabetically)
- improved subdirs ordering to ensure pythonrunner is compiled before pythonproxy
- translation files for plugins are now generated
- set some texts as un-translatable where it made no sense
- staging script now re-builds MO completely before packaging
- updated qt libraries for packaging to 4.8.5
- added python to the package
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- esptk now determines if a esp is a dummy (without records)
- hook.dll no longer creates a log file if noone wrote to it
- nexus id and installtime columns are now hidden by default
- modlist can now be refreshed without saving first (so plugins can replace the modlist.txt as a whole)
- plugins can now query more details about virtualised files
- added style options "plastique" and "cleanlooks"
- "overwrite" is no longer listed with a creation time
- a warning will now be displayed if the user has too many plugins active
- a warning will now be displayed if mods with scripts have an installation order that doesn't match the corresponding esp load order
- nmm importer now has select all/deselect all buttons
- nmm importer no longer tries to unpack missing files from archives (won't work anyway)
- initial support for importing from nmm 0.5 alpha
- removed some broken warning suppresions
- python runner now works with bundled python
- extended qbs build system (still fails to build the main gui application)
- implemented a nsis-based installer
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- hidden downloads can be un-hidden
- the installation manager now more thoroughly cleans up the temporary directory after installation
- added SkyrimLauncher.exe to the list of auto-detected executables
- bugfix: shutting down MO while downloads where active in some occasions didn't work
- bugfix: when canceling the only active download the taskbar icon didn't return to normal
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chrome and firefox)
- versioning system improved. Will now report "downgrades" for mods and support a different versioning system (requires manual switch)
- updates can now be ignored until a new version is uploaded
- new splash screen
- bugfix: a few memory leaks (shouldn't account for much)
- bugfix: result of GetModuleHandle wasn't zero-terminated in some cases
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were previously installed
the correct installation directory was never set
- bugfix: the nmm importer didn't "sanitize" mod names and potentially tried to create invalid directories
- bugfix: 0.99.x packages didn't contain qt plugins to handle certain image formats
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is now stored
- added a context menu to the toolbar buttons so tool icons can be removed directly
- initweaks modinfo tab is now always available and allows new ini tweaks to be created
- fake esms are now treated as masters (as they should)
- MO will now display a warning if not all masters of an esp are enabled. The tooltip gives a list of required masters
- bugfix: path returned by getfullpathname was sometimes not correctly terminated
- bugfix: path after reverse-rerouting was sometimes incorrect, missing a path separator
- bugfix: change of current directory sometimes used a fake directory without need
- bugfix: icons in shortcut menu were not alwayscorrectly updated
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calculation
- bugfix: temp files extracted during fomod installation were not cleaned up. This still doesn't remove directories
- bugfix: fomod installer didn't find the installer xmls because they are in a subdirectory since release 0.99.4
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to display an average speed on the settings menu
- added a python27.dll compiled with vc100. This can now be bundled without introducing more dependencies
- bugfix: extracting now stops after an error
- bugfix: the way hook.dll caused CREATE_ALWAYS/CREATE_NEW to always write into overwrite could lead to the
file being created when the call should have failed (because the file existed and was protected)
- bugfix: GetPrivateProfileString does NOT properly report files as missing. This means that
the ini-query optimization could optimize away requests that should work
- bugfix: fomod installer couldn't display images because they were unpacked to the wrong temporary location
- bugfix: When disabling local saves and choosing to delete the saves nothing happened
- bugfix: the python plugin couldn't find the pyqt libraries
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and disabled
- added new state for downloads "uninstalled" for mods that were at one point installed and then removed
- user-configured server preference is now used
- updated tutorial to account for removal of integrated browser
- reverted to qt 4
- using performance optimised findfirstfile on win vista and up
- bugfix: it was possible to disable all columns of the mod list
- bugfix: hook.dll doesn't load on win xp
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- hook.dll no longer creates a dump and uninstalls it if an exception is reported that doesn't originate from it
- NCC used read-only transactions again because otherwise solid archives become unusably slow.
- removed the integrated nexus browser
- the mod description and motd are now rendered in QTextBrowser. This (and the above) eliminates the dependency on qtwebkit
- removed the direct file download for mod files
- reduced CPU usage during downloads by invalidating only one column of the download list. This widget still needs to be replaced
- added the complete filename as an option for the modname
- applications that require elevation can now be started by invoking an elevated secondary ModOrganizer instance
- MO will now register nexus file servers and provides a settings dialog to pick preferred servers. (This preference is not used yet)
- worked around 1-2 bugs in QSortFilterProxy
- handling of nxm links is now done by an external application. This allows the registration of different applications depending on the game
- integrated fomod installer now displays the screenshot in a scalable view
- bugfix: integrated fomod installer didn't name output files correctly if the name differs from the source name
- bugfix: a successful login to nexus was (sometimes?) not correctly detected as a success
- bugfix: top-level entries in QtGroupingProxy were sometimes incorrectly displayed as groups
- bugfix: GetPrivateProfile... optimization could cause null-pointer indirection
- bugfix: GetCurrentWorkingDirectory caused buffer overflow in case of pre-flighting (buffer size 0)
- bugfix: configurator plugin now also uses qt5 (it's currently broken though)
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- added GetFileVerisonInfoW hook for Windows 8 compatibility
- fixed BossDummy to compile correctly with current version of the RGiesecke.DllExport assembly
- fixed NCC components compiling with different Framewerk versions
- dropped files-list in Nexus-tab of modinfo dialog
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hidden
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- bugfix: batch installer was treated as handler for "manual" installations
- bugfix: dropped include of unused sip interface
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- NCC now makes name, version and modid from the info.xml file available to the installer
- integrated fomod installer also uses version and modid from the info.xml
- mods can now be renamed during installation
- configurator plugin now highlights changed keys and saves changes
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- batch installer now displays progress during mod installation
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- deleting files from download manager now moves them to recycle bin instead of deleting permanentyl
- cleanup in installation manager
- ini editor (old) can now be configured to open files in external editor
- bugfix: .net check in ncc installer was broken
- bugfix: mod-overwrite dialog wasn't displayed for complex installers
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- extended plugin interface to allow installation of mods from files
- improved detection of online state
- download tab now also displays files supported through plugins
- batch installer now has basic functionality (downloads and installes files)
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- started improving usability of nexus bridge
- support for installers implemented in python
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- added files for the python proxy
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internationalization
- bugfix: mod names not checked for validity on rename
- bugfix: mod list wasn't invalidated after rename (regression?)
- problem reports moved to separate dialog
- ncc plugin now does the check for dotNet
- python plugin wrapper started (only supports tools currently)
- new ini editor plugin in python (non-functional currently)
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