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path: root/src/installationmanager.cpp
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* | - support for grouping filters for mod list (incomplete)Tannin2013-03-221-487/+39
|/ | | | | | | - offering multiple options for mod names during installation - support for renaming profiles - updated installer plugins - minor bugfixes
* - bugfix: update on overwrite directory leads files incorrectly being ↵Tannin2013-02-221-14/+22
| | | | | | | | | | | | | | assigned to it - bugfix: getfullpathname reroute now correctly handles relative paths - bugfix: cwd change to overwrite is now handled too - bugfix: using the external fomod installer to merge a mod caused error messages because directories couldn't be renamed - bugfix: The memory for file dialogs wasn't saved to the ini file - file category (main, update, optional, old) is now stored with the download for future use - when overwriting a mod, the version of the mod is only increased, never reduced. This is less correct for the unusual case that the user is downgrading but more correct for the more commen case he is installing an optional file with incorrect version number - the install mod dialog now uses the file dialog memory
* - moved shared and uibase libraries to namespacesTannin2013-02-171-0/+4
| | | | - bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
* - hooks for CreateHardLinkTannin2013-02-161-46/+48
| | | | | | | | | | | | | | | | | | - createprocess hook will now reroute the cwd (fixes SUM, may break other tools?) - profile code moved to separate file - executables can now be linked to toolbar - category filters are now represented as a tree - csv export of mod list - ModInfoDialog is now "window modal" instead of "application modal" - nexus dialog now updates the mod-id field while browsing - right-click in nexus browser allows to open in external browser - ini viewer is no longer modal - bugfix: another attempt to fix processing of invalid header lines in fomod xmls (bom now handled) - bugfix: integrated fomod installer will no longer overwrite detected mod name by the one from the xml - bugfix: "hide file" from conflicted files list now updates that list - bugfix: conflicted files list no longer offers to hide files in BSAs - bugfix: pressing delete on the mod list with multiplie files selected offered to delete the wrong files - regression: mod name guessing with the old regular expression was less likely to lead to an empty mod name. Now both are tried
* initial commit to mercurial repository.Tannin2013-02-031-0/+1302
Corresponds to MO version 0.12.6