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path: root/src/iuserinterface.h
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* Apply clang-format.Mikaël Capelle2023-07-091-14/+13
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* Convert everything to CRLF.Mikaël Capelle2023-07-091-33/+33
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* Avoid duplicating code to simulate startup.Mikaël Capelle2020-12-041-2/+0
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* Fix display of tools in the MainWindow menu.Mikaël Capelle2020-11-111-2/+0
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* Clean notification of userInterfaceInitialized between MainWindow and ↵Mikaël Capelle2020-06-161-1/+2
| | | | OrganizerCore.
* renamed lockwidget files to uilockerisanae2019-11-061-1/+0
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* removed unused filesisanae2019-11-061-1/+0
| | | | fixed handle leak when starting steam
* added lockwidget to replace all the other dialogsisanae2019-11-061-4/+2
| | | | | | rewrote ProcessRunner to have a bunch of setters and then a run() fixed bad exit code when waiting on a process that's already completed removed lock()/unlock() from main window, ProcessRunner is in charge of that now
* split to processrunnerisanae2019-11-061-0/+2
| | | | | added IUserInterface::qtWidget() put back IUserInterface in OrganizerCore now that there's a way to get the widget
* StatusBar now inherits from QStatusBar to handle hide/show eventsisanae2019-08-161-5/+0
| | | | | merged settings into saveVisibility() and restoreVisibility() call MainWindow::storeSettings() earlier so widget visibility is still valid
* split into GeometrySettingsisanae2019-08-041-2/+2
| | | | | | | removed most of storeSettings() from OrganizerCore: QSettings handles saving by itself, no need for that removed topLevelSplitter from ui, unused since the log widget is in a dock removed QSettings from MainWindow::readSettings() replaced return values for some of the new getters in Settings to std::optional
* added modinfodialogfwd.h, mostly for the enum that's used in various placesisanae2019-07-021-2/+3
| | | | | renamed ETabs to ModInfoTabIDs and changed all ints to use the enum instead added ModInfoPtr to avoid having to include modinfo.h just to get ModInfo::Ptr
* Allow tool plugins to define a submenu with the display nameLostDragonist2018-12-111-1/+4
| | | | Setting the display name to "<submenu>/<displayname>" will group plugins under the submenu.
* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-16/+19
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-19/+16
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* Restore archive tab and partial functionalityJeremy Rimpo2017-12-151-0/+4
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* Wait for processes run using command line shortcutsEran Mizrahi2017-12-101-5/+2
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* Merge branch 'master' into new_vfs_libraryTannin2016-06-301-0/+1
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| * Some refactoring of the spawn code and to make waitForApplication get the ↵Thomas Tanner2016-06-251-0/+1
| | | | | | | | | | | | | | right error code (usually) A note: It is possible for the executed program to completely exit before MO attempts to get hold of the pid from the job handle, in which case strangeness will happen (this has always been an issue)
| * Remove dependency of TransferSave on SaveGameBryo, part of fix for #418Thomas Tanner2015-12-131-0/+1
| | | | | | | | | | | | Added a method to Profile class to get location of save games for the profile. I haven't added this to IProfile as am in two minds. Aside from this have done cleanups of issues suggested by include-what-you-use, and some OCD sorting of #includes
* | merged master into new_vfs_libraryTannin2016-02-121-0/+1
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* | first work on interfacing with usvfsTannin2015-11-171-4/+0
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* - some fixes to how file changes are signaled and delayedTannin2015-03-011-1/+3
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* - bugfixesTannin2015-01-061-0/+3
| | | | | | | - moved more functionality to game-plugins - further decoupled management functionality from the UI - created another "tutorial" which is only a single page with relevant parts of the ui highlighted with info as tooltips
* MergeTannin2015-01-041-2/+4
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| * cleanup und bugfixes after refactoringTannin2014-11-281-7/+7
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* | - fixes after mergeTannin2015-01-041-7/+1
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* - started on a refactoring moving functionality out of the MainWindow classTannin2014-11-211-0/+39
- started on support for game-plugins