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* Remove debugging code quick!Thomas Tanner2015-12-061-27/+1
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* Gets rid of last vestiges of GameInfo apart from startup and hookdllThomas Tanner2015-12-051-7/+21
| | | | Working on sorting out savegame stuff
* Merge remote-tracking branch 'remotes/TanninOne/master' into issue/356Thomas Tanner2015-12-051-1/+21
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/downloadmanager.cpp src/mainwindow.cpp src/modinfo.cpp src/modinfo.h src/selfupdater.cpp src/shared/fallout3info.cpp src/shared/fallout3info.h src/shared/falloutnvinfo.cpp src/shared/falloutnvinfo.h src/shared/gameinfo.h src/shared/oblivioninfo.cpp src/shared/oblivioninfo.h src/shared/skyriminfo.cpp src/shared/skyriminfo.h
| * Fix for some nexus fomods having the old version of the mod link and not the ↵Thomas Tanner2015-10-151-1/+3
| | | | | | | | | | | | new version. Also fixed a lot of const correctness things
| * Added functionality to use the web page link in a fomod to supply an ↵Thomas Tanner2015-10-151-2/+19
| | | | | | | | | | | | | | | | optional web page. Also refactored modinfo into multiple files (as the actual types are opaque anyway) and cleaned up the headers a bit I also changed 'visit on nexus' from the menu not to open the downloads tab because it was a little confusing
* | Most of work for savegameThomas Tanner2015-12-051-2/+19
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* | Renamed getNexusName to getGameShortName as previously because it hopefully ↵Thomas Tanner2015-11-261-1/+1
| | | | | | | | isn't too nexus related.
* | Replaced the IPluginGame getNexusDisplayURL with some APIs in NexusInterfaceThomas Tanner2015-11-261-3/+3
| | | | | | | | It makes more sense to have them here as they have very little to do with the game, more to do with the origin of the mod.
* | This removes getNexusPage from GameInfo and is currently in the game plugin.Thomas Tanner2015-11-261-11/+14
| | | | | | | | | | | | | | | | | | | | I'm looking to move it to the nexus interface though as it doesn't really relate to the game plugin. I've also removed the MananagementURL as - you can log into nexus without needing to specify the game - See above - it doesn't belong with the game plugin This gets rid of all dependencies bar game saving and logging in
* | Replace last occurrence of GameInfo::getNexusGameID and remove a whole load ↵Thomas Tanner2015-11-261-0/+2
| | | | | | | | of gameinfo.h includes
* | Forgot to remove the redundant memberThomas Tanner2015-11-251-1/+1
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* | Replace GameInfo::getNexusInfoUrl with IPluginGame::getNexusManagementUrlThomas Tanner2015-11-251-1/+2
| | | | | | | | | | | | | | | | also added getNexusDisplayUrl for the other variant of getNexusPage Removed skyrim static versions note that Nexusinterface is now passed a game plugin rather than a URL and a game ID if you want to override the current game
* | Removes all references to GameInfo::getGameDirectory apart from one during ↵Thomas Tanner2015-11-251-11/+12
| | | | | | | | | | | | | | | | startup Did some const correctness improvements Also may have fixed a potential crash as the Profile copy constructor didn't copy the m_GamePlugin membber
* | Replace GameInfo::getNexusModID with IPluginGame::getNexusModOrganizerID()Thomas Tanner2015-11-241-2/+3
| | | | | | | | Also implement IPluginGame::getNexusGameID() but not hooked it in yet.
* | Replace GameInfo::getLoadorderMechanism with IPluginGame::getLoadOrderMechanismThomas Tanner2015-11-241-2/+2
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* | Use IPluginGame::getIniFiles throughout.Thomas Tanner2015-11-241-3/+5
| | | | | | | | Also removed the default constructor from Profile class and stopped registering it as a QMetaObject (which it is the only reason it is there).
* | Removes all uses of GameInfo::getShortName, replaced by ↵Thomas Tanner2015-11-241-9/+9
| | | | | | | | IPluginGame::getNexustName
* | Remove most instances of GameInfo::getname, and transfer getDLCPlugins to ↵Thomas Tanner2015-11-231-1/+1
| | | | | | | | | | | | the plugingame interface Also commented out startDownloadNexusFile as it doesn't appear to be used anywhere
* | Final eradication of igameinfo and adding python wrappers for IPluginGameThomas Tanner2015-11-221-1/+0
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* | Replace some instances of qApp->property("managed_game") with the saved pointer.Thomas Tanner2015-11-211-2/+1
|/ | | | Pedantic note: This doesn't help the possibility of supporting multiple executables greatly, we'd have to have a lot of register-for-change events.
* added cmake build script and a few fixes for 64-bit compatibilityTannin2015-09-231-2/+2
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* DLC bsas are now auto-enabled for pre-skyrim gamesTannin2015-09-031-5/+22
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* code cleanupTannin2015-08-311-4/+4
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* bugfix: update.bsa sorted incorrectlyTannin2015-08-271-1/+3
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* MergeTannin2015-08-151-1/+3
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| * more verbosity about login/logout to/from nexusTannin2015-08-151-1/+3
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* | Clean up of fixes for custom executable windowTom Tanner2015-08-131-9/+8
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* | MergeTom Tanner2015-08-131-8/+10
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| * Fix the executable configuration flags going awry from Customise windowTom Tanner2015-08-131-8/+10
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| * Fix up merge messTom Tanner2015-08-111-3/+4
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* | bugfix: categories that reference each other in a cycle could send MO into ↵Tannin2015-08-121-0/+5
| | | | | | | | an endless loop
* | some fixes after reverting changes in c361167b9b75Tannin2015-08-121-3/+4
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* MergeTom Tanner2015-08-091-5/+4
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| * More work on the executables listTom Tanner2015-08-051-5/+4
| | | | | | | | | | | | Apart from an off by one in the popup list which had crept back in, reworked the underlying code even more, which now seems to get the list behaving in a predictable way.
* | added some (currently unused) functionality to dump the list of file mappingsTannin2015-08-091-27/+17
| | | | | | | | from real to virtual location
* | some code cleanupTannin2015-08-091-4/+9
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* | now displays currently logged in account in title barTannin2015-08-091-1/+22
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* - changed the way flags on executables are stored in memoryTannin2015-08-021-27/+24
| | | | - some coding style fixes
* Reworked executable lists to not use 3 bools in addExecutableTom Tanner2015-07-181-10/+15
| | | | Think it's more readable
* Allow user to select app icon or mo icon for generated shortcutsTom Tanner2015-07-181-2/+16
| | | | | Also fixes 'x' for toolbar not disappearing when it should Issue 701
* MergeTom Tanner2015-07-091-1/+11
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| * filter names in the filter pane now also show up as tooltipsTannin2015-07-071-0/+1
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| * bugfix: invalidation bsa wasn't created when switching to a profile that ↵Tannin2015-07-071-1/+10
| | | | | | | | | | | | needed it invalidation bsa is now always placed as the first bsa
* | Reworking the Custom Executables list and the shortcut popup.Tom Tanner2015-07-091-62/+59
|/ | | | | | | | | Certainly fixes the issue where the 'toolbar' entry doesn't lose the cross. One of the 'find' methods ignored case but none of the others did, so I've made it not ignore case either. Also made the code to get the desktop/startmenu paths use a more up-to-date API
* bugfix: dialog-memory wasn't initialized when starting through a desktop link soTannin2015-06-151-2/+0
| | | | access (in case steam wasn't running) caused a crash
* bugfix: opening a foreign mod info dialog caused the content to be "forgotten"Tannin2015-06-111-1/+2
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* incorrect use of "complete" file suffixesTannin2015-06-091-2/+2
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* increased ui responsiveness while integrated loot is runningTannin2015-06-081-2/+2
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* small stuffTannin2015-05-261-2/+3
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* closing the categories context menu no longer completely resets the mod listTannin2015-05-251-12/+23
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