| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Remove debugging code quick! | Thomas Tanner | 2015-12-06 | 1 | -27/+1 |
| | | |||||
| * | Gets rid of last vestiges of GameInfo apart from startup and hookdll | Thomas Tanner | 2015-12-05 | 1 | -7/+21 |
| | | | | | Working on sorting out savegame stuff | ||||
| * | Merge remote-tracking branch 'remotes/TanninOne/master' into issue/356 | Thomas Tanner | 2015-12-05 | 1 | -1/+21 |
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/downloadmanager.cpp src/mainwindow.cpp src/modinfo.cpp src/modinfo.h src/selfupdater.cpp src/shared/fallout3info.cpp src/shared/fallout3info.h src/shared/falloutnvinfo.cpp src/shared/falloutnvinfo.h src/shared/gameinfo.h src/shared/oblivioninfo.cpp src/shared/oblivioninfo.h src/shared/skyriminfo.cpp src/shared/skyriminfo.h | ||||
| | * | Fix for some nexus fomods having the old version of the mod link and not the ↵ | Thomas Tanner | 2015-10-15 | 1 | -1/+3 |
| | | | | | | | | | | | | | new version. Also fixed a lot of const correctness things | ||||
| | * | Added functionality to use the web page link in a fomod to supply an ↵ | Thomas Tanner | 2015-10-15 | 1 | -2/+19 |
| | | | | | | | | | | | | | | | | | optional web page. Also refactored modinfo into multiple files (as the actual types are opaque anyway) and cleaned up the headers a bit I also changed 'visit on nexus' from the menu not to open the downloads tab because it was a little confusing | ||||
| * | | Most of work for savegame | Thomas Tanner | 2015-12-05 | 1 | -2/+19 |
| | | | |||||
| * | | Renamed getNexusName to getGameShortName as previously because it hopefully ↵ | Thomas Tanner | 2015-11-26 | 1 | -1/+1 |
| | | | | | | | | | isn't too nexus related. | ||||
| * | | Replaced the IPluginGame getNexusDisplayURL with some APIs in NexusInterface | Thomas Tanner | 2015-11-26 | 1 | -3/+3 |
| | | | | | | | | | It makes more sense to have them here as they have very little to do with the game, more to do with the origin of the mod. | ||||
| * | | This removes getNexusPage from GameInfo and is currently in the game plugin. | Thomas Tanner | 2015-11-26 | 1 | -11/+14 |
| | | | | | | | | | | | | | | | | | | | | | I'm looking to move it to the nexus interface though as it doesn't really relate to the game plugin. I've also removed the MananagementURL as - you can log into nexus without needing to specify the game - See above - it doesn't belong with the game plugin This gets rid of all dependencies bar game saving and logging in | ||||
| * | | Replace last occurrence of GameInfo::getNexusGameID and remove a whole load ↵ | Thomas Tanner | 2015-11-26 | 1 | -0/+2 |
| | | | | | | | | | of gameinfo.h includes | ||||
| * | | Forgot to remove the redundant member | Thomas Tanner | 2015-11-25 | 1 | -1/+1 |
| | | | |||||
| * | | Replace GameInfo::getNexusInfoUrl with IPluginGame::getNexusManagementUrl | Thomas Tanner | 2015-11-25 | 1 | -1/+2 |
| | | | | | | | | | | | | | | | | | also added getNexusDisplayUrl for the other variant of getNexusPage Removed skyrim static versions note that Nexusinterface is now passed a game plugin rather than a URL and a game ID if you want to override the current game | ||||
| * | | Removes all references to GameInfo::getGameDirectory apart from one during ↵ | Thomas Tanner | 2015-11-25 | 1 | -11/+12 |
| | | | | | | | | | | | | | | | | | startup Did some const correctness improvements Also may have fixed a potential crash as the Profile copy constructor didn't copy the m_GamePlugin membber | ||||
| * | | Replace GameInfo::getNexusModID with IPluginGame::getNexusModOrganizerID() | Thomas Tanner | 2015-11-24 | 1 | -2/+3 |
| | | | | | | | | | Also implement IPluginGame::getNexusGameID() but not hooked it in yet. | ||||
| * | | Replace GameInfo::getLoadorderMechanism with IPluginGame::getLoadOrderMechanism | Thomas Tanner | 2015-11-24 | 1 | -2/+2 |
| | | | |||||
| * | | Use IPluginGame::getIniFiles throughout. | Thomas Tanner | 2015-11-24 | 1 | -3/+5 |
| | | | | | | | | | Also removed the default constructor from Profile class and stopped registering it as a QMetaObject (which it is the only reason it is there). | ||||
| * | | Removes all uses of GameInfo::getShortName, replaced by ↵ | Thomas Tanner | 2015-11-24 | 1 | -9/+9 |
| | | | | | | | | | IPluginGame::getNexustName | ||||
| * | | Remove most instances of GameInfo::getname, and transfer getDLCPlugins to ↵ | Thomas Tanner | 2015-11-23 | 1 | -1/+1 |
| | | | | | | | | | | | | | the plugingame interface Also commented out startDownloadNexusFile as it doesn't appear to be used anywhere | ||||
| * | | Final eradication of igameinfo and adding python wrappers for IPluginGame | Thomas Tanner | 2015-11-22 | 1 | -1/+0 |
| | | | |||||
| * | | Replace some instances of qApp->property("managed_game") with the saved pointer. | Thomas Tanner | 2015-11-21 | 1 | -2/+1 |
| |/ | | | | Pedantic note: This doesn't help the possibility of supporting multiple executables greatly, we'd have to have a lot of register-for-change events. | ||||
| * | added cmake build script and a few fixes for 64-bit compatibility | Tannin | 2015-09-23 | 1 | -2/+2 |
| | | |||||
| * | DLC bsas are now auto-enabled for pre-skyrim games | Tannin | 2015-09-03 | 1 | -5/+22 |
| | | |||||
| * | code cleanup | Tannin | 2015-08-31 | 1 | -4/+4 |
| | | |||||
| * | bugfix: update.bsa sorted incorrectly | Tannin | 2015-08-27 | 1 | -1/+3 |
| | | |||||
| * | Merge | Tannin | 2015-08-15 | 1 | -1/+3 |
| |\ | |||||
| | * | more verbosity about login/logout to/from nexus | Tannin | 2015-08-15 | 1 | -1/+3 |
| | | | |||||
| * | | Clean up of fixes for custom executable window | Tom Tanner | 2015-08-13 | 1 | -9/+8 |
| | | | |||||
| * | | Merge | Tom Tanner | 2015-08-13 | 1 | -8/+10 |
| |\ \ | |/ |/| | |||||
| | * | Fix the executable configuration flags going awry from Customise window | Tom Tanner | 2015-08-13 | 1 | -8/+10 |
| | | | |||||
| | * | Fix up merge mess | Tom Tanner | 2015-08-11 | 1 | -3/+4 |
| | | | |||||
| * | | bugfix: categories that reference each other in a cycle could send MO into ↵ | Tannin | 2015-08-12 | 1 | -0/+5 |
| | | | | | | | | | an endless loop | ||||
| * | | some fixes after reverting changes in c361167b9b75 | Tannin | 2015-08-12 | 1 | -3/+4 |
| |/ | |||||
| * | Merge | Tom Tanner | 2015-08-09 | 1 | -5/+4 |
| |\ | |||||
| | * | More work on the executables list | Tom Tanner | 2015-08-05 | 1 | -5/+4 |
| | | | | | | | | | | | | | Apart from an off by one in the popup list which had crept back in, reworked the underlying code even more, which now seems to get the list behaving in a predictable way. | ||||
| * | | added some (currently unused) functionality to dump the list of file mappings | Tannin | 2015-08-09 | 1 | -27/+17 |
| | | | | | | | | | from real to virtual location | ||||
| * | | some code cleanup | Tannin | 2015-08-09 | 1 | -4/+9 |
| | | | |||||
| * | | now displays currently logged in account in title bar | Tannin | 2015-08-09 | 1 | -1/+22 |
| |/ | |||||
| * | - changed the way flags on executables are stored in memory | Tannin | 2015-08-02 | 1 | -27/+24 |
| | | | | | - some coding style fixes | ||||
| * | Reworked executable lists to not use 3 bools in addExecutable | Tom Tanner | 2015-07-18 | 1 | -10/+15 |
| | | | | | Think it's more readable | ||||
| * | Allow user to select app icon or mo icon for generated shortcuts | Tom Tanner | 2015-07-18 | 1 | -2/+16 |
| | | | | | | Also fixes 'x' for toolbar not disappearing when it should Issue 701 | ||||
| * | Merge | Tom Tanner | 2015-07-09 | 1 | -1/+11 |
| |\ | |||||
| | * | filter names in the filter pane now also show up as tooltips | Tannin | 2015-07-07 | 1 | -0/+1 |
| | | | |||||
| | * | bugfix: invalidation bsa wasn't created when switching to a profile that ↵ | Tannin | 2015-07-07 | 1 | -1/+10 |
| | | | | | | | | | | | | | needed it invalidation bsa is now always placed as the first bsa | ||||
| * | | Reworking the Custom Executables list and the shortcut popup. | Tom Tanner | 2015-07-09 | 1 | -62/+59 |
| |/ | | | | | | | | | Certainly fixes the issue where the 'toolbar' entry doesn't lose the cross. One of the 'find' methods ignored case but none of the others did, so I've made it not ignore case either. Also made the code to get the desktop/startmenu paths use a more up-to-date API | ||||
| * | bugfix: dialog-memory wasn't initialized when starting through a desktop link so | Tannin | 2015-06-15 | 1 | -2/+0 |
| | | | | | access (in case steam wasn't running) caused a crash | ||||
| * | bugfix: opening a foreign mod info dialog caused the content to be "forgotten" | Tannin | 2015-06-11 | 1 | -1/+2 |
| | | |||||
| * | incorrect use of "complete" file suffixes | Tannin | 2015-06-09 | 1 | -2/+2 |
| | | |||||
| * | increased ui responsiveness while integrated loot is running | Tannin | 2015-06-08 | 1 | -2/+2 |
| | | |||||
| * | small stuff | Tannin | 2015-05-26 | 1 | -2/+3 |
| | | |||||
| * | closing the categories context menu no longer completely resets the mod list | Tannin | 2015-05-25 | 1 | -12/+23 |
| | | |||||
