| Commit message (Collapse) | Author | Age | Files | Lines |
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the problem is that an empty instance name means the portable instance, but MO clears the name when it needs instance selection, which can create a loop if the portable instance can't be used
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portable instances
- better errors when running incorrect shortcuts
- fixed shortcuts being created with moshortcut://Portable:exe instead of an empty instance name for portable instances
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Implement --pick argument.
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changed all calls to reportError(), which now uses the main window if it exists as a parent, or calls criticalOnTop()
added errors when running something from the command line for a different instance/profile
removed unused crap
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removed duplicate refreshDirectoryStructure() call that could never work
added --logs to output logs to stdout, added final "mod organizer done" log
added -i with no arguments to output the current instance name
`run -e` now does an additional, case insensitive check for names
fixed error being output along with --help
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commands can forward to the primary instance
added reload-plugin command
MessageDialog now tries to find the main window when the reference is null, which actually used to happen often because activeWindow() is typically used, but that's null when the main window doesn't have focus (like when downloading from nexus, for example)
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this is so command line processing can happen outside of MOApplication
many important objects were local to run(), so they're not members of MOApplication instead
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fixed main thread name still getting clobbered by QWebEngine
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dashes to dots
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- clear instance manager overrides when restarting, or switching instances after starting MO with moshortcut://instance: won't do anything
- clear overrides when the last selected instance can't be opened; MO would keep trying to open shortcuts even after selecting a different instance
- command line was cleared too early, before the first run, so shortcuts were broken
- the instance manager dialog can be opened without an instance loaded if the last selected instance doesn't exist, createNew() would throw because it tried to access the global Settings
- fixed some problems with parts of MO wanting to restart and others expecting flow to continue
- fixed create instance dialog using settings pointer to decide whether to restart; it restarts when it's the first created instance, which is not always the case even if the settings are null, so just check whether there are instances
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rewrote some comments to avoid using "instance"
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refactored MOApplication so everything is in doOneRun()
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set exception handler at the start, it can handle not having qt or data paths
hopefully fixed infinite crash dumps
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added a set SetThisThreadName() after creating the main window, Qt resets it
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comments
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- moved splash stuff together
- moved stuff in the main loop into doOneRun()
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refactoring in main.cpp:
- moved stuff to loglist.cpp and moapplication.cpp
- split main() into a few functions
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fixed includes because shared/ isn't in the path anymore
removed unused modeltest files
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don't display extensions in style combobox
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Logging rework
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removed now unused vlog()
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This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
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- message boxes can now be made to not (re-)activate the window
- executable names for starting from the command line are now case-insensitive
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- esptk now determines if a esp is a dummy (without records)
- hook.dll no longer creates a log file if noone wrote to it
- nexus id and installtime columns are now hidden by default
- modlist can now be refreshed without saving first (so plugins can replace the modlist.txt as a whole)
- plugins can now query more details about virtualised files
- added style options "plastique" and "cleanlooks"
- "overwrite" is no longer listed with a creation time
- a warning will now be displayed if the user has too many plugins active
- a warning will now be displayed if mods with scripts have an installation order that doesn't match the corresponding esp load order
- nmm importer now has select all/deselect all buttons
- nmm importer no longer tries to unpack missing files from archives (won't work anyway)
- initial support for importing from nmm 0.5 alpha
- removed some broken warning suppresions
- python runner now works with bundled python
- extended qbs build system (still fails to build the main gui application)
- implemented a nsis-based installer
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