| Commit message (Collapse) | Author | Age | Files | Lines |
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- bugfix: optimization for missing inis fixed
- bugfix: fixmods didn't search for esps in overwrite
- bugfix: configurator didn't work for fallout new vegas because of a missing cast
- bugfix: configurator attempted parameter formatting on ini files instead of using the raw data
- bugfix: searching for a path in the directory structure could cause a crash when not using the directory output
- optimization to findfirstfile for cases where a single file is searched
- display of bsas changed. hopefully it is more understandable now
- cache for the test whether a mod is in conflict. Should speed ab scrolling in mod list
- mod list has now an additional column for the installation time
- nmm importer no longer cancels in cases where a data file references an undeclared mod.
- integrated improved settings.json for the configurator contributed by "delta534"
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directory structure
- bugfix: circular dependency caused a memory leak
- bugfix: removing a single mod lead to the wrong mod being deleted
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- NCC now makes name, version and modid from the info.xml file available to the installer
- integrated fomod installer also uses version and modid from the info.xml
- mods can now be renamed during installation
- configurator plugin now highlights changed keys and saves changes
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- deleting files from download manager now moves them to recycle bin instead of deleting permanentyl
- cleanup in installation manager
- ini editor (old) can now be configured to open files in external editor
- bugfix: .net check in ncc installer was broken
- bugfix: mod-overwrite dialog wasn't displayed for complex installers
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- extended plugin interface to allow installation of mods from files
- improved detection of online state
- download tab now also displays files supported through plugins
- batch installer now has basic functionality (downloads and installes files)
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- started improving usability of nexus bridge
- support for installers implemented in python
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- automatic donwload retry
- support for storing multiple download urls
- improved "query info" functionality
- some cleanup to download manager code
- external fomod installer dialog are now brought to front
- added shell... functions to have windows handle problematic situations
- added visual clue when filters are active
- esps are now automatically activated when installing a mod
- added option to never endorse a mod
- added "previous" and "next" buttons to mod info dialog
- improved the way messagedialog text is shortened
- coloring in mod info dialog now visible in other color schemes
- plugin list is now saved automatically
- vanilla bsas are now enabled even if they are not listed in the ini file
- bugfix: setting mod to maximum now doesn't try to place the mod below overwrite
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- some code cleanup and minor bug fixes based on results from static code analysis
- added naemfilter for the esp list
- bsa changes are now stored automatically but delayed by up to 0.5 seconds (for performance reasons)
- bugfix: buffer overrun when certain functions are called with empty file names
- bugfix: reroute for the ini-limit fix was placed in the data segment
- bugfix: mod list got mixed up when the mod directory was changed externally
- bugfix: plugins.txt reroute on skyrim didn't work on winXP
- bugfix: MO could become unresponsive if the tutorial script couldn't be interpreted
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- offering multiple options for mod names during installation
- support for renaming profiles
- updated installer plugins
- minor bugfixes
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- bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
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- createprocess hook will now reroute the cwd (fixes SUM, may break other tools?)
- profile code moved to separate file
- executables can now be linked to toolbar
- category filters are now represented as a tree
- csv export of mod list
- ModInfoDialog is now "window modal" instead of "application modal"
- nexus dialog now updates the mod-id field while browsing
- right-click in nexus browser allows to open in external browser
- ini viewer is no longer modal
- bugfix: another attempt to fix processing of invalid header lines in fomod xmls (bom now handled)
- bugfix: integrated fomod installer will no longer overwrite detected mod name by the one from the xml
- bugfix: "hide file" from conflicted files list now updates that list
- bugfix: conflicted files list no longer offers to hide files in BSAs
- bugfix: pressing delete on the mod list with multiplie files selected offered to delete the wrong files
- regression: mod name guessing with the old regular expression was less likely to lead to an empty mod name. Now both are tried
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Corresponds to MO version 0.12.6
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