| Commit message (Collapse) | Author | Age | Files | Lines |
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This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
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- deleted mods are now moved to the recycle bin instead of being deleted permanently
- reduced modinfo dialog for foreign mods
- foreign mods are now displayed with a pseudo-category
- added a signal when a plugin is moved
- bugfix: refreshing of directory structure for mods with bsas didn't work correctly when enabling a mod and on changing display of foreign mods
- bugfix: one mod in the list was assigned the same priority on the directory structure as the data directory
- bugfix: conflicts tab in the mod info dialog offered the hide option for files in bsas
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is now stored
- added a context menu to the toolbar buttons so tool icons can be removed directly
- initweaks modinfo tab is now always available and allows new ini tweaks to be created
- fake esms are now treated as masters (as they should)
- MO will now display a warning if not all masters of an esp are enabled. The tooltip gives a list of required masters
- bugfix: path returned by getfullpathname was sometimes not correctly terminated
- bugfix: path after reverse-rerouting was sometimes incorrect, missing a path separator
- bugfix: change of current directory sometimes used a fake directory without need
- bugfix: icons in shortcut menu were not alwayscorrectly updated
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directory structure
- bugfix: circular dependency caused a memory leak
- bugfix: removing a single mod lead to the wrong mod being deleted
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- added GetFileVerisonInfoW hook for Windows 8 compatibility
- fixed BossDummy to compile correctly with current version of the RGiesecke.DllExport assembly
- fixed NCC components compiling with different Framewerk versions
- dropped files-list in Nexus-tab of modinfo dialog
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- automatic donwload retry
- support for storing multiple download urls
- improved "query info" functionality
- some cleanup to download manager code
- external fomod installer dialog are now brought to front
- added shell... functions to have windows handle problematic situations
- added visual clue when filters are active
- esps are now automatically activated when installing a mod
- added option to never endorse a mod
- added "previous" and "next" buttons to mod info dialog
- improved the way messagedialog text is shortened
- coloring in mod info dialog now visible in other color schemes
- plugin list is now saved automatically
- vanilla bsas are now enabled even if they are not listed in the ini file
- bugfix: setting mod to maximum now doesn't try to place the mod below overwrite
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- bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
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- createprocess hook will now reroute the cwd (fixes SUM, may break other tools?)
- profile code moved to separate file
- executables can now be linked to toolbar
- category filters are now represented as a tree
- csv export of mod list
- ModInfoDialog is now "window modal" instead of "application modal"
- nexus dialog now updates the mod-id field while browsing
- right-click in nexus browser allows to open in external browser
- ini viewer is no longer modal
- bugfix: another attempt to fix processing of invalid header lines in fomod xmls (bom now handled)
- bugfix: integrated fomod installer will no longer overwrite detected mod name by the one from the xml
- bugfix: "hide file" from conflicted files list now updates that list
- bugfix: conflicted files list no longer offers to hide files in BSAs
- bugfix: pressing delete on the mod list with multiplie files selected offered to delete the wrong files
- regression: mod name guessing with the old regular expression was less likely to lead to an empty mod name. Now both are tried
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Corresponds to MO version 0.12.6
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