| Commit message (Collapse) | Author | Age | Files | Lines |
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few missing initializations
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and modinfodialog, it's now moved to organizercore and renamed getFileExecutionContext() and executefile()
getFileExecutionContext() is also changed to return an enum instead of a 0-1-2 int
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internally
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added top-level saveState() and restoreState() to ModInfoDialog that are called from MainWindow, because it now also has to handle expander states in the conflict tab
added internal opened state to expander widget instead of using widget visibility so it can be saved even after the dialog is closed
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context menu for noconflict tree
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hooked up filetree to FileRenamer
fixed filetree context menu positioning being offset vertically
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hiding/unhiding files
conflict tree hooked up
filetree shows the new dialogs, but doesn't handle buttons correctly yet
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this required making some changes to both trees because they were sharing m_ConflictsContextItem that was set on right clicks; both trees are now independent
hide/unhide is always shown on multiple selection to avoid scanning all the selected items
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It's used only if nexusID is invalid.
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Squashed commit:
Basic archive conflict parsing - pass 1
Merge fixes for archive parsing
Basic archive conflict parsing - pass 1
Merge fixes for archive parsing
Should fix conflict detection for archive files
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confirm messages since delete can't be undone.
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currently viewed tab.
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modinfodialog.
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preview is not working for the lower file list for some reason but I left the setup of the context menu and all in case somebody else can figure out what I'm missing.
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This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
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- deleted mods are now moved to the recycle bin instead of being deleted permanently
- reduced modinfo dialog for foreign mods
- foreign mods are now displayed with a pseudo-category
- added a signal when a plugin is moved
- bugfix: refreshing of directory structure for mods with bsas didn't work correctly when enabling a mod and on changing display of foreign mods
- bugfix: one mod in the list was assigned the same priority on the directory structure as the data directory
- bugfix: conflicts tab in the mod info dialog offered the hide option for files in bsas
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is now stored
- added a context menu to the toolbar buttons so tool icons can be removed directly
- initweaks modinfo tab is now always available and allows new ini tweaks to be created
- fake esms are now treated as masters (as they should)
- MO will now display a warning if not all masters of an esp are enabled. The tooltip gives a list of required masters
- bugfix: path returned by getfullpathname was sometimes not correctly terminated
- bugfix: path after reverse-rerouting was sometimes incorrect, missing a path separator
- bugfix: change of current directory sometimes used a fake directory without need
- bugfix: icons in shortcut menu were not alwayscorrectly updated
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directory structure
- bugfix: circular dependency caused a memory leak
- bugfix: removing a single mod lead to the wrong mod being deleted
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- added GetFileVerisonInfoW hook for Windows 8 compatibility
- fixed BossDummy to compile correctly with current version of the RGiesecke.DllExport assembly
- fixed NCC components compiling with different Framewerk versions
- dropped files-list in Nexus-tab of modinfo dialog
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- automatic donwload retry
- support for storing multiple download urls
- improved "query info" functionality
- some cleanup to download manager code
- external fomod installer dialog are now brought to front
- added shell... functions to have windows handle problematic situations
- added visual clue when filters are active
- esps are now automatically activated when installing a mod
- added option to never endorse a mod
- added "previous" and "next" buttons to mod info dialog
- improved the way messagedialog text is shortened
- coloring in mod info dialog now visible in other color schemes
- plugin list is now saved automatically
- vanilla bsas are now enabled even if they are not listed in the ini file
- bugfix: setting mod to maximum now doesn't try to place the mod below overwrite
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- bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
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- createprocess hook will now reroute the cwd (fixes SUM, may break other tools?)
- profile code moved to separate file
- executables can now be linked to toolbar
- category filters are now represented as a tree
- csv export of mod list
- ModInfoDialog is now "window modal" instead of "application modal"
- nexus dialog now updates the mod-id field while browsing
- right-click in nexus browser allows to open in external browser
- ini viewer is no longer modal
- bugfix: another attempt to fix processing of invalid header lines in fomod xmls (bom now handled)
- bugfix: integrated fomod installer will no longer overwrite detected mod name by the one from the xml
- bugfix: "hide file" from conflicted files list now updates that list
- bugfix: conflicted files list no longer offers to hide files in BSAs
- bugfix: pressing delete on the mod list with multiplie files selected offered to delete the wrong files
- regression: mod name guessing with the old regular expression was less likely to lead to an empty mod name. Now both are tried
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Corresponds to MO version 0.12.6
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