| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Parse unmanaged file location when creating ModInfoForeign (#2053) | Jeremy Rimpo | 2024-06-22 | 1 | -8/+10 |
| | | | | | | | | | | | * Parse unmanaged file location when creating ModInfoForeign - Fixes issues with secondaryDataDirectories * Revert SF memory address changes - CCC implementation prevents the need to determine core plugin LO by dependency chains * The light flag wins over the medium flag - I had expected the opposite, but apparently the light flag still wins if both are set. This shouldn't really happen but it's possible, even with the CK * Update display to account for multi-flagged plugins - Show both icons, warn if both set | ||||
| * | Apply clang-format. | Mikaël Capelle | 2023-07-09 | 1 | -12/+12 |
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| * | Refactoring of ModInfo to give access to the core. Remove ModInfo::remove() ↵ | Mikaël Capelle | 2021-01-02 | 1 | -8/+5 |
| | | | | | completely. | ||||
| * | Move m_GamePlugin up into ModInfoWithConflictInfo. | Mikaël Capelle | 2020-05-22 | 1 | -1/+2 |
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| * | dump a bunch of counts for mods when selecting a profile | isanae | 2020-04-17 | 1 | -1/+2 |
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| * | Fix problem with translated unmanaged mods and origin names | Silarn | 2019-12-14 | 1 | -5/+3 |
| | | | | | - (Also adds translatable strings to directoryentry.cpp) | ||||
| * | Refactor obsolete methods | Silarn | 2019-07-03 | 1 | -1/+1 |
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| * | Support for multi-game downloads | Silarn | 2018-04-16 | 1 | -2/+3 |
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| * | Light flagged master support and other minor changes | Jeremy Rimpo | 2018-03-05 | 1 | -3/+3 |
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| * | Revert "Applied clang-format on source" | Sandro Jäckel | 2018-02-23 | 1 | -31/+45 |
| | | | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e. | ||||
| * | Applied clang-format on source | Sandro Jäckel | 2018-02-22 | 1 | -45/+31 |
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| * | A number of improvements and fixes | Jeremy Rimpo | 2017-12-13 | 1 | -1/+11 |
| | | | | | | | | | | * Move diagnostics tab to un-break tutorials targeting tab 3 * Restrict order locking for force-enabled plugins * Cascade locked positions in the case of a conflict * Should remove existing invalid locks * Add some info to primary plugins in plugin list * Differentiate plugin names for DLC and CC content | ||||
| * | Add unmanaged mods and fix plugin identification | Jeremy Rimpo | 2017-11-30 | 1 | -1/+5 |
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| * | updated to use the unmanaged-mod game plugin feature | Tannin | 2016-06-19 | 1 | -6/+6 |
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| * | removed get-prefix from many getters. removed const from managed_game variable. | Tannin | 2015-12-28 | 1 | -1/+1 |
| | | | | | other fixes | ||||
| * | Gets rid of last vestiges of GameInfo apart from startup and hookdll | Thomas Tanner | 2015-12-05 | 1 | -2/+6 |
| | | | | | Working on sorting out savegame stuff | ||||
| * | Added functionality to use the web page link in a fomod to supply an ↵ | Thomas Tanner | 2015-10-15 | 1 | -0/+50 |
| optional web page. Also refactored modinfo into multiple files (as the actual types are opaque anyway) and cleaned up the headers a bit I also changed 'visit on nexus' from the menu not to open the downloads tab because it was a little confusing | |||||
