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path: root/src/modinfooverwrite.cpp
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* Refactoring of ModInfo to give access to the core. Remove ModInfo::remove() ↵Mikaël Capelle2021-01-021-3/+2
| | | | completely.
* Update ModInfo to use a single file tree for all content-related operations.Mikaël Capelle2020-05-241-1/+0
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* Move m_GamePlugin up into ModInfoWithConflictInfo.Mikaël Capelle2020-05-221-2/+2
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* now using new common cmakefilesisanae2020-04-231-1/+1
| | | | | fixed includes because shared/ isn't in the path anymore removed unused modeltest files
* Separate conflict flags and render them in separate columnsSilarn2019-12-061-0/+9
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* split settings into a bunch of classesisanae2019-09-021-1/+1
| | | | removed "get" from the getters that had it
* Allow selecting overwrite to trigger mod conflict highlightsLostDragonist2019-03-091-1/+4
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* Cache list of archives contained in a mod instead of accessing disk each timeAl2019-01-221-1/+1
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* Support for multi-game downloadsSilarn2018-04-161-1/+1
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-32/+41
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-41/+32
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* Restore archive tab and partial functionalityJeremy Rimpo2017-12-151-1/+1
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* Implement mod/plugin highlighting when pair is selectedJeremy Rimpo2017-11-301-1/+7
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* fixed creation of data paths after changing paths in settings and update of ↵Tannin2016-06-231-1/+2
| | | | profile list after change
* Added functionality to use the web page link in a fomod to supply an ↵Thomas Tanner2015-10-151-0/+53
optional web page. Also refactored modinfo into multiple files (as the actual types are opaque anyway) and cleaned up the headers a bit I also changed 'visit on nexus' from the menu not to open the downloads tab because it was a little confusing