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path: root/src/modinfooverwrite.h
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* Add author and uploader columns to mod list (#2269)Jonathan Feenstra2025-08-181-0/+6
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* Add nexus category ID to mod infoJeremy Rimpo2023-09-211-0/+2
| | | | | - We will check the mod info first then fall back to the download file - Add category field in the info dialog nexus tab
* Apply clang-format.Mikaël Capelle2023-07-091-8/+25
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* Increase robustness of mods priority in profile.Mikaël Capelle2021-01-201-1/+0
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* Refactoring of ModInfo to give access to the core. Remove ModInfo::remove() ↵Mikaël Capelle2021-01-021-2/+1
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* Add method to get the type of IModInterface.Mikaël Capelle2020-12-261-0/+1
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* Merge pull request #1236 from Holt59/expose-modinterface-metaMikaël Capelle2020-09-231-4/+8
|\ | | | | Add getters for most meta-information in mod.
| * Change modId() to nexusId().Mikaël Capelle2020-09-221-1/+1
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| * Add validated() and converted().Mikaël Capelle2020-09-201-0/+2
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| * Add getters for most meta-information in mod.Mikaël Capelle2020-09-201-4/+6
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* | Add IModInterface::clearPluginSettings().Mikaël Capelle2020-09-211-0/+1
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* | Add pluginSetting[s]() and setPluginSetting() to IModInterface.Mikaël Capelle2020-09-201-0/+4
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* Move m_GamePlugin up into ModInfoWithConflictInfo.Mikaël Capelle2020-05-221-1/+1
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* Rollback to setGameName instead of setGamePlugin for mod interface.Mikaël Capelle2020-05-191-1/+1
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* Fix issue with mods not being checked properly and overwrite not having the ↵Mikaël Capelle2020-05-071-4/+1
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* Update ModInfo classes to handle plugin game and clean some declarations.Mikaël Capelle2020-05-071-52/+55
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* Separate conflict flags and render them in separate columnsSilarn2019-12-061-0/+1
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* Allow selecting overwrite to trigger mod conflict highlightsLostDragonist2019-03-091-3/+3
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* Add support for displaying tracked mods and setting tracked statusLostDragonist2019-03-071-0/+2
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* Change setGameName parameters to match MOBase changesLostDragonist2019-02-221-1/+1
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* Implement staggered timeouts bases on age.Silarn2019-02-181-0/+3
| | | | | | | | * < 1 mo = 2 hours * < 3 mo = 4 hours * < 6 mo = 6 hours * < 1 yr = 12 hours * > 1 yr = 24 hours
* Various fixes and updatesSilarn2019-02-181-2/+4
| | | | | | * Add second api type for mod info to segment updates from basic desc * Add saved nexus file type and factor it into the update display * Fix some issues with how we were checking for 'latest update' files
* Update Process ImprovementsSilarn2019-02-181-0/+3
| | | | | | | | | | | | | | * 5 minute batch auto-update of up to 10 mods - Still able to force an update of all 'unchecked' mods - Prioritizes mods with oldest update 'age' * Implemented 1-hour wait between update checks per mod * Fixed issues with update progress display * Only enable update filter automatically if 'force update' * Improved display of version update status in mod list - Italic text when ready to perform update check - Tooltip indicates when next update is available * Fixed remaining issues with update fallback check * Only trigger one update API request for duplicate sources
* Reworking update checks to use the file update info with a fallbackSilarn2019-02-181-0/+1
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* Cache list of archives contained in a mod instead of accessing disk each timeAl2019-01-221-1/+1
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* Add notes column to mod listLostDragonist2018-12-081-0/+2
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* Add source game setter in mod info dialogSilarn2018-04-171-0/+1
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* Support for multi-game downloadsSilarn2018-04-161-1/+2
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-39/+43
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-43/+39
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* Merge remote-tracking branch 'TanninOne/master'Thomas Tanner2015-12-051-1/+1
| | | | | | | # Conflicts: # SConstruct # src/modinfo.cpp # src/modinfo.h
* Added functionality to use the web page link in a fomod to supply an ↵Thomas Tanner2015-10-151-0/+59
optional web page. Also refactored modinfo into multiple files (as the actual types are opaque anyway) and cleaned up the headers a bit I also changed 'visit on nexus' from the menu not to open the downloads tab because it was a little confusing