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path: root/src/modinforegular.cpp
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* Allow for primary game sources and marking mods as converted/workingSilarn2018-05-031-5/+17
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* Add alternative game flag and checkSilarn2018-04-271-4/+9
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* Improve and fix handling of external linksSilarn2018-04-181-1/+1
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* Add source game setter in mod info dialogSilarn2018-04-171-0/+6
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* Support for multi-game downloadsSilarn2018-04-161-14/+18
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* Changes to allow plugin loading in the mod info dialog (and rename SE)Silarn2018-04-061-1/+1
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-383/+455
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-455/+383
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* Restore archive tab and partial functionalityJeremy Rimpo2017-12-151-1/+1
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* Implement mod/plugin highlighting when pair is selectedJeremy Rimpo2017-11-301-1/+9
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* Add MCM detection (but doesn't fix loading issues :()Jeremy Rimpo2017-11-081-0/+2
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* Use ScriptExtender PluginPath instead of appending "/plugin" to the old ↵LePresidente2017-10-291-1/+1
| | | | script extender name variable.
* Basic ESL updatesJeremy Rimpo2017-10-201-2/+2
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* reduced number of mod content icons a bit because they take too much spaceTannin2016-06-191-12/+18
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* Added functionality to use the web page link in a fomod to supply an ↵Thomas Tanner2015-10-151-0/+571
optional web page. Also refactored modinfo into multiple files (as the actual types are opaque anyway) and cleaned up the headers a bit I also changed 'visit on nexus' from the menu not to open the downloads tab because it was a little confusing