| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Store contents as a set instead of a vector. | Mikaël Capelle | 2020-05-27 | 1 | -1/+1 |
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| * | Switch to using the ModDataContent feature from the game plugin. | Mikaël Capelle | 2020-05-25 | 1 | -1/+6 |
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| * | Fix comment for prefetch(). | Mikaël Capelle | 2020-05-25 | 1 | -1/+2 |
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| * | Update ModInfo classes following MemoizedLocked changes. | Mikaël Capelle | 2020-05-25 | 1 | -12/+10 |
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| * | Use memoization for file tree, contents and validity of ModInfo. | Mikaël Capelle | 2020-05-24 | 1 | -9/+16 |
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| * | Use a more generic 'prefetch' method instead of isValid(). | Mikaël Capelle | 2020-05-24 | 1 | -0/+5 |
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| * | Update ModInfo to use a single file tree for all content-related operations. | Mikaël Capelle | 2020-05-24 | 1 | -1/+17 |
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| * | Switch to ModDataChecker for testing mod validity. | Mikaël Capelle | 2020-05-22 | 1 | -24/+6 |
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| * | Move m_GamePlugin up into ModInfoWithConflictInfo. | Mikaël Capelle | 2020-05-22 | 1 | -2/+5 |
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| * | Fix issue with mods not being checked properly and overwrite not having the ↵ | Mikaël Capelle | 2020-05-07 | 1 | -0/+31 |
| | | | | | right priority. | ||||
| * | split directoryentry | isanae | 2020-02-18 | 1 | -5/+6 |
| | | | | | made classes noncopyable, fixed a few unintended copies | ||||
| * | Use ModInfo::s_HideExt instead of ".mohidden" directly | Al | 2020-01-20 | 1 | -2/+3 |
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| * | Also check for .mohidden directories for HiddenFiles flag. | Al | 2020-01-19 | 1 | -1/+25 |
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| * | Added ModInfo::FLAG_HIDDEN_FILES and check in modinfowithconflictinfo | Al | 2020-01-14 | 1 | -1/+35 |
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| * | Separate conflict flags and render them in separate columns | Silarn | 2019-12-06 | 1 | -2/+2 |
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| * | Allow selecting overwrite to trigger mod conflict highlights | LostDragonist | 2019-03-09 | 1 | -10/+10 |
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| * | Fix conflict detection concerning overwrite | LostDragonist | 2019-03-09 | 1 | -1/+2 |
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| * | Clean up and fix merge issues | LostDragonist | 2018-12-12 | 1 | -1/+1 |
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| * | Added red archive conflict icon and made the conflicts tab change font for ↵ | Al12rs | 2018-12-12 | 1 | -1/+2 |
| | | | | | files that come from an archive. | ||||
| * | Add loose file/archive conflict icons | Silarn | 2018-12-12 | 1 | -24/+62 |
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| * | Initial archive conflict parsing | Silarn | 2018-12-12 | 1 | -6/+69 |
| | | | | | | | | | | Squashed commit: Basic archive conflict parsing - pass 1 Merge fixes for archive parsing Basic archive conflict parsing - pass 1 Merge fixes for archive parsing Should fix conflict detection for archive files | ||||
| * | Support for multi-game downloads | Silarn | 2018-04-16 | 1 | -2/+2 |
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| * | Revert "Applied clang-format on source" | Sandro Jäckel | 2018-02-23 | 1 | -84/+92 |
| | | | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e. | ||||
| * | Applied clang-format on source | Sandro Jäckel | 2018-02-22 | 1 | -92/+84 |
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| * | Implement file priority for loose files > archives | Jeremy Rimpo | 2017-12-17 | 1 | -5/+5 |
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| * | Added functionality to use the web page link in a fomod to supply an ↵ | Thomas Tanner | 2015-10-15 | 1 | -0/+130 |
| optional web page. Also refactored modinfo into multiple files (as the actual types are opaque anyway) and cleaned up the headers a bit I also changed 'visit on nexus' from the menu not to open the downloads tab because it was a little confusing | |||||
