| Commit message (Collapse) | Author | Age | Files | Lines |
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pass a pointer to Settings around for things that can be called without settings, when creating the first instance
added dummy plugin list, mod list and iorganizer to initialize plugins without an instance
moved PluginContainer into the core filter, had nothing to do with the plugins list
NexusInterface is now created manually instead of being a static singleton because it needs to know if the settings are available
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the instance creation dialog
removed the PluginContainer* parameter from NexusInterface::instance()
- it's a singleton, so it only needs to be given once, not every time
- it doesn't even matter because the first time instance() is called, it creates the singleton, but the plugin container is always null
- and setPluginContainer() is called much later from OrganizerCore with the correct value
added non functional nexus page to instance creation dialog
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fixed includes because shared/ isn't in the path anymore
removed unused modeltest files
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api key now part of ApiUserAccount
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api label in status bar:
- now shows when not logged in
- changed some of the colour thresholds to correspond to real throttling numbers
make sure the api key is also cleared from the access manager when clearing from the settings
removed unused bool m_ValidateAttempted in NXMAccessManager
update the window title and status bar api label with correct values on startup, which fixes incorrect values when "restarting" MO after changing nexus settings
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moved the api label to the status bar
refactored a bunch of copy/pasted code in NexusInterface to use shouldThrottle() and throttledWarning()
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The new API does not require this and it serves no purpose to keep it.
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* Reduce update timeout to 5 minutes
* Introduce bulk endorsement check replacing global mod info check
* Fine tune performance of bulk update info query
* Thread the update processing to prevent lockups
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* Remove periodic auto-update
* Add context menu force-update for mod list
* Fix some bugs with update parsing
- Ignore update files that are deleted
- Fix remaining issue with failing to get all mods due to capitalization
* Remove queue retry when out of requests
* Clear all requests when out of requests
* More potential improvements to login/validation process
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* Add second api type for mod info to segment updates from basic desc
* Add saved nexus file type and factor it into the update display
* Fix some issues with how we were checking for 'latest update' files
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* Uses current daily/hourly rate limits
* Fixed issue with translating API game string to mod game string
** Corrects issues with update checks and downloads
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- Switch to SSO with WebSocket
- Update endpoints (all but version checking)
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This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
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Conflicts:
src/downloadmanager.cpp
src/mainwindow.cpp
src/modinfo.cpp
src/modinfo.h
src/selfupdater.cpp
src/shared/fallout3info.cpp
src/shared/fallout3info.h
src/shared/falloutnvinfo.cpp
src/shared/falloutnvinfo.h
src/shared/gameinfo.h
src/shared/oblivioninfo.cpp
src/shared/oblivioninfo.h
src/shared/skyriminfo.cpp
src/shared/skyriminfo.h
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It makes more sense to have them here as they have very little to do with the game, more to do with the origin of the mod.
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of gameinfo.h includes
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also added getNexusDisplayUrl for the other variant of getNexusPage
Removed skyrim static versions
note that Nexusinterface is now passed a game plugin rather than a URL and a game ID if you want to override the current game
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- extended set of default categories
- more tolerand bbcode parser
- added a few colors for the bbcode parser
- more fixes to qt5 compatibility
- started work on ability to unloading (and thus re-loading) of plugins
- names of plugins are no longer localizable (because those names are also used to store settings)
- added settings to disable individual diagnosis settings
- path of dependencies is now configured in a .pri file instead of environment variablees
- bugfix: if the modid-input is canceled, the id was saved as -1 and wasn't re-requested from the user
- bugfix: moving files with the SHFileOperation-Api didn't update the vfs correctly (still not perfect but better)
- bugfix: attempt to remove the deleter-file seems to have caused error messages for some users
- bugfix: fixed a couple of cases that might have caused the tutorial to hang
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- extended set of default categories
- more tolerand bbcode parser
- added a few colors for the bbcode parser
- more fixes to qt5 compatibility
- started work on ability to unloading (and thus re-loading) of plugins
- names of plugins are no longer localizable (because those names are also used to store settings)
- added settings to disable individual diagnosis settings
- path of dependencies is now configured in a .pri file instead of environment variablees
- bugfix: if the modid-input is canceled, the id was saved as -1 and wasn't re-requested from the user
- bugfix: moving files with the SHFileOperation-Api didn't update the vfs correctly (still not perfect but better)
- bugfix: attempt to remove the deleter-file seems to have caused error messages for some users
- bugfix: fixed a couple of cases that might have caused the tutorial to hang
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bsa order after all)
- bsas from foreign bsas are now loaded as expected by hook.dll as well
- state of log-window-split is now saved
- auto completion in installer name boxes is now case-sensitive so that users can change casing of the mod names
- bugfix: self updater did enforce the skyrim url for MO updates but not the game_id
- bugfix: modinfo dialog didn't correctly read mod meta information on opening
- bugfix: MO didn't report on endorsement (for MO)
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selected mods)
- added option to combine category filters using "or"
- added context menu option for deselecting category filters
- slightly changed ui on the category filters
- added a sample plugin for cpp that can be built without building the rest of MO
- simple installer can now be configured to run without any user interaction
- extended interface for python plugins
- iorganizer implementation moved out of the main window
- nexus requests from plugins will now be identified in the user agent
- bugfix: shortcuts created from MO used the wrong working directory
- bugfix: deactivation of bsas didn't stick
- bugfix: file hiding mechanism wasn't active
- bugfix: executables linked on the toolbar couldn't be removed if the executable was removed first
- bugfix: the endorsement-filter couldn't be combined with other filters
- bugfix: python interface to repository bridge was broken
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and the text displayed as an error
- save games can now be deleted from inside MO
- bugfix: removing the pending download entry failed if the download-url request failed
- bugfix: download manager didn't stop automatically resuming failed downloads under certain circumstances
- bugfix: uninstalled downloads were treated as not-finished when refreshing the download list
- bugfix: updating the filesystem watcher on the saves directory didn't work correctly
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use in version check
- nexus interface now supports 301 redirects
- now using the new nexus url format
- bugfix: "visit on nexus" used an outdated url scheme and thus caused unnecessary redirection
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- modlist will now updated immediately after a change throw the modinfo dialog
- bugfix: configurator wasn't able to save after revision 137
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- main application now contains means for plugins to react on some changes (to be extended)
- plugins can now retrieve more information about a mod
- user-agent sent to nexus now automatically contains the current MO version
- included updated russian translation
- problems dialog now refreshes itself after a fix was applied
- fixed new esp/asset ordering diagnosis. May be fully functional now
- bugfix: restoring locked load order could leave MO in an endless loop (not sure if this fix is correct yet)
- bugfix: plugin list was not visually updated after some changes
- bugfix: nmm importer threw away mod ordering
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