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* moved nexus api stuff to GlobalSettingsisanae2020-11-031-29/+59
| | | | | | | pass a pointer to Settings around for things that can be called without settings, when creating the first instance added dummy plugin list, mod list and iorganizer to initialize plugins without an instance moved PluginContainer into the core filter, had nothing to do with the plugins list NexusInterface is now created manually instead of being a static singleton because it needs to know if the settings are available
* Use proxy for ModList, PluginList and DownloadManager. Do not use registered ↵Mikaël Capelle2020-10-111-1/+1
| | | | callbacks when plugin is inactive.
* Display plugins in a tree instead of a list in the settings dialog.Mikaël Capelle2020-09-291-35/+54
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* Add topImplementedInterface(). Minor cleaning.Mikaël Capelle2020-09-291-16/+51
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* Use bf::for_each instead of custom templates.Mikaël Capelle2020-09-291-57/+21
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* Add a method to retrieve the localized names of the implemented plugin ↵Mikaël Capelle2020-09-281-0/+82
| | | | interfaces.
* Manually unload plugins to avoid issue with automatic unloading.Mikaël Capelle2020-06-111-1/+7
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* now using new common cmakefilesisanae2020-04-231-2/+2
| | | | | fixed includes because shared/ isn't in the path anymore removed unused modeltest files
* added more timingsisanae2020-02-181-0/+2
| | | | missed fileregisterfwd.h in cmake list
* initial Spawner and SpawnedProcessisanae2019-11-061-0/+1
| | | | | | | added steam app id to spawn parameters removed threadHandle, unused moved most of the stuff from OrganizerCore::spawnBinaryProcess() to Spawner replaced m_UserInterface by m_MainWindow
* documentation for settingsisanae2019-09-081-2/+2
| | | | renamed some PluginSettings members and moved them around
* moved plugins to settingsisanae2019-09-021-3/+3
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* changed qDebug() to log::debug()isanae2019-07-221-7/+7
| | | | removed some commented out logging
* changed qCritical() to log::error()isanae2019-07-221-2/+3
| | | | removed now unused vlog()
* replaced qWarning()isanae2019-07-221-5/+6
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* Prevent diagnose plugins that return false for isActive from reporting ↵LostDragonist2019-03-231-0/+4
| | | | notifications
* Change qPrintable to qUtf8Printable to better support non-ASCII textLostDragonist2019-01-051-7/+7
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* Take a list of proxied plugins for each name to work around multiple ↵AnyOldName32018-05-021-8/+12
| | | | inheritance issues
* Support for multi-game downloadsSilarn2018-04-161-1/+2
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* Make pluginFileNames() include those of proxied plugins, too.AnyOldName32018-04-131-0/+6
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-231/+267
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-267/+231
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* Add warning when MO1 hook.dll is left in game folderEran Mizrahi2018-01-131-0/+1
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* cleanupTannin2016-05-071-2/+2
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* added interface for file mapping pluginsTannin2015-11-231-1/+7
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* small stuffTannin2015-06-121-1/+1
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* MergeTannin2015-05-091-2/+2
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| * Fix a meory leak with modules that error during loadingTom Tanner2015-03-221-2/+2
| | | | | | | | More Sconscript stuff
* | refactoringsTannin2015-04-121-3/+3
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* - some fixes to how file changes are signaled and delayedTannin2015-03-011-1/+2
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* tons of code cleanup and minor fixes to harden the code (mostly suggestions ↵Tannin2015-02-251-4/+7
| | | | from static code analysis)
* replaced all uses of NULL with nullptrTannin2014-11-281-4/+4
| | | | fixed a few placed where NULL was used as a number or boolean
* cleanup und bugfixes after refactoringTannin2014-11-281-6/+14
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* - started on a refactoring moving functionality out of the MainWindow classTannin2014-11-211-0/+329
- started on support for game-plugins