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path: root/src/profile.cpp
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* Make logs more consistent in format and contentLostDragonist2019-01-301-1/+1
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* Make logs more consistent in format and contentLostDragonist2019-01-301-11/+11
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* Reduce file I/O operations when enabling/disabling multiple modsLostDragonist2019-01-221-0/+31
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* Remove profile-specific executable settings when removing the executableLostDragonist2019-01-111-1/+6
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* Support for force loading librariesLostDragonist2019-01-111-1/+117
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* Made Delete INIs and Saves dialogs remember selection.Al2019-01-061-8/+9
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* Change qPrintable to qUtf8Printable to better support non-ASCII textLostDragonist2019-01-051-9/+9
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* Don't call ASCII function with unicodeLostDragonist2019-01-031-1/+1
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* Improve missing INI dialog when switching profilesLostDragonist2019-01-021-5/+6
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* Use WriteRegistryValue function to handle read-only filesLostDragonist2018-12-261-2/+4
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* Prevent missing INI dialog from popping up when creating a new instance with ↵LostDragonist2018-12-241-1/+1
| | | | archive invalidation
* Don't mention save games when dealing with INI filesLostDragonist2018-12-191-1/+1
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* Make language about profile-specific settings and save games consistentLostDragonist2018-12-191-4/+4
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* Re-initialize the profile configuration if INI files are missingLostDragonist2018-12-191-1/+19
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* Optionally delete and restore profile-specific game INI files when changing ↵LostDragonist2018-12-191-0/+21
| | | | the setting
* Enable per-profile game INI files by default againLostDragonist2018-12-191-3/+1
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* Transition profile settings to settings.iniLostDragonist2018-12-051-50/+82
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* Improve changing mod and plugin prioritiesLostDragonist2018-11-011-37/+34
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* Support for multi-game downloadsSilarn2018-04-161-0/+1
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-524/+632
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-632/+524
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* - Fixed a bug that would keep re-activating the "Create files in mod instead ↵Al12rs2018-02-131-0/+5
| | | | | | of Overwrite" setting in the executable dialog after the user activated it for the first time. Basically it looked in the stored settings to see if there was an entry for that executable to decide if the checkbox was to be enebled but never deleted that entry if the checkbox was then deselected.
* Fix mod rename with custom profiles pathEran Mizrahi2017-12-181-0/+76
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* Ensure all mostlist writing is done through the DelayedFileWriterEran Mizrahi2017-12-181-4/+19
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* Don't set save path or mygamesdirectory in initweaksJeremy Rimpo2017-12-071-12/+0
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* minor cleanupTannin2016-06-011-1/+3
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* profiles can now be configured to use the global game settings instead of ↵Tannin2016-05-071-5/+44
| | | | profile-local
* cleanupTannin2016-05-071-8/+9
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* moved plugins.txt reading/writing to game pluginTannin2016-05-061-1/+1
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* merged master into new_vfs_libraryTannin2016-02-121-10/+26
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* made instance-switching usableTannin2016-01-101-3/+4
| | | | | this includes tons and tons of changes to how paths are determined. the profiles-dir can now also be configured
* removed get-prefix from many getters. removed const from managed_game variable.Tannin2015-12-281-1/+1
| | | | other fixes
* Merge branch 'master' into new_vfs_libraryTannin2015-12-071-23/+15
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gameinfoimpl.cpp src/installationmanager.cpp src/mainwindow.cpp src/organizercore.cpp src/organizercore.h src/organizerproxy.cpp src/organizerproxy.h src/savegamegamebryo.cpp src/savegamegamebyro.h src/selfupdater.h src/shared/fallout3info.cpp src/shared/fallout3info.h src/shared/falloutnvinfo.cpp src/shared/falloutnvinfo.h src/shared/gameinfo.cpp src/shared/gameinfo.h src/shared/oblivioninfo.cpp src/shared/oblivioninfo.h src/shared/skyriminfo.cpp src/shared/skyriminfo.h src/spawn.cpp src/transfersavesdialog.cpp
| * Removes all references to GameInfo::getGameDirectory apart from one during ↵Thomas Tanner2015-11-251-3/+5
| | | | | | | | | | | | | | | | startup Did some const correctness improvements Also may have fixed a potential crash as the Profile copy constructor didn't copy the m_GamePlugin membber
| * Use IPluginGame::getIniFiles throughout.Thomas Tanner2015-11-241-9/+1
| | | | | | | | Also removed the default constructor from Profile class and stopped registering it as a QMetaObject (which it is the only reason it is there).
| * Removes igameinfo.h from everywhere apart from (sort of) the pythonrunner ↵Thomas Tanner2015-11-221-1/+0
| | | | | | | | | | | | plugin. Also comment out the filemapping function because it's large and doesn't appear to be used anywhere
| * Replace some instances of qApp->property("managed_game") with the saved pointer.Thomas Tanner2015-11-211-11/+10
| | | | | | | | Pedantic note: This doesn't help the possibility of supporting multiple executables greatly, we'd have to have a lot of register-for-change events.
* | some fixes/disabled code required since hook.dll is goneTannin2015-11-191-1/+3
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* - bugfix: immediately after creating the first profile, the directory structureTannin2015-05-231-1/+5
| | | | didn't correctly assign files to unhandled.
* dropped redundant report.h/report.cppTannin2015-05-091-1/+1
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* cosmetic changes and increased version numberTannin2015-04-081-1/+1
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* - some fixes to how file changes are signaled and delayedTannin2015-03-011-40/+11
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* extended the game-plugin interfaceTannin2015-01-291-96/+28
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* Merge with branch1.2Tannin2015-01-241-5/+8
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| * fixed logging in case of changes and errors in the mod listTannin2015-01-221-4/+7
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| * - download servers that haven't been available for over a month are now ↵Tannin2015-01-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | purged from the known servers list - bugfix: encoding detection for fomod xmls could incorrectly interpret files as utf16 encoded - bugfix: hashing algorithm for bsa files was wrong - bugfix: nxmhandler reported non-issues as errors - bugfix: nxmhandler tried to apply chrome fix on every start - bugfix: "not endorsed" icon displayed for non-nexus mods - bugfix: when drag&dropping within the overwrite dialog the file might still get moved to a mod (and probably not the intended one) - bugfix: dropping files from overwrite on the modlist was refused when not sorting by priority (only in 1.2.15) - bugfix: unmanaged mods couldn't be reordered (only in 1.2.15)
* | - bugfixesTannin2015-01-061-23/+24
| | | | | | | | | | | | | | - moved more functionality to game-plugins - further decoupled management functionality from the UI - created another "tutorial" which is only a single page with relevant parts of the ui highlighted with info as tooltips
* | MergeTannin2015-01-041-10/+12
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| * | replaced all uses of NULL with nullptrTannin2014-11-281-7/+7
| | | | | | | | | | | | fixed a few placed where NULL was used as a number or boolean
| * | cleanup und bugfixes after refactoringTannin2014-11-281-3/+5
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