| Commit message (Collapse) | Author | Age | Files | Lines |
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startup
Did some const correctness improvements
Also may have fixed a potential crash as the Profile copy constructor didn't copy the m_GamePlugin membber
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Also removed the default constructor from Profile class and stopped registering it as a QMetaObject (which it is the only reason it is there).
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plugin.
Also comment out the filemapping function because it's large and doesn't appear to be used anywhere
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Pedantic note: This doesn't help the possibility of supporting multiple executables greatly, we'd have to have a lot of register-for-change events.
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didn't correctly assign files to unhandled.
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purged from the known servers list
- bugfix: encoding detection for fomod xmls could incorrectly interpret files as utf16 encoded
- bugfix: hashing algorithm for bsa files was wrong
- bugfix: nxmhandler reported non-issues as errors
- bugfix: nxmhandler tried to apply chrome fix on every start
- bugfix: "not endorsed" icon displayed for non-nexus mods
- bugfix: when drag&dropping within the overwrite dialog the file might still get moved to a mod (and probably not the intended one)
- bugfix: dropping files from overwrite on the modlist was refused when not sorting by priority (only in 1.2.15)
- bugfix: unmanaged mods couldn't be reordered (only in 1.2.15)
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- moved more functionality to game-plugins
- further decoupled management functionality from the UI
- created another "tutorial" which is only a single page with relevant parts of
the ui highlighted with info as tooltips
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fixed a few placed where NULL was used as a number or boolean
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- some code cleanup and consolidation
- hook.dll will now report all of its own exceptions
- some more logging during startup
- changed the way urls are encoded for download requests
- now displaying (one of the) process name(s) while waiting for a program to end
- bugfix: spawned processes were forced to leave the job
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- will now support up to 4 levels of version numbers (major.minor.subminor.subsubminor
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there is no file version
- added a new mod column with icons displaying the content of the mod
- MO now differentiates between mods using an internal name that disambiguates between foreign and regular mods
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- some code cleanup and consolidation
- hook.dll will now report all of its own exceptions
- some more logging during startup
- changed the way urls are encoded for download requests
- now displaying (one of the) process name(s) while waiting for a program to end
- bugfix: spawned processes were forced to leave the job
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- will now support up to 4 levels of version numbers (major.minor.subminor.subsubminor
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there is no file version
- added a new mod column with icons displaying the content of the mod
- MO now differentiates between mods using an internal name that disambiguates between foreign and regular mods
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automatically deleted
- some fixes to the tutorial (mostly wording but also some actual problems)
- bugfix: could disable mods that aren't supposed to be disable-able
- bugfix: mod list wasn't saved on some changes
- bugfix: when trying to start directly to application, MO didn't start up correctly
- bugfix: hook.dll didn't load mod bsas into its directory structure and thus didn't allow bsas to overwrite loose files
- bugfix: in some constellations the tutorial files couldn't be found despite being in the right location
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- deleted mods are now moved to the recycle bin instead of being deleted permanently
- reduced modinfo dialog for foreign mods
- foreign mods are now displayed with a pseudo-category
- added a signal when a plugin is moved
- bugfix: refreshing of directory structure for mods with bsas didn't work correctly when enabling a mod and on changing display of foreign mods
- bugfix: one mod in the list was assigned the same priority on the directory structure as the data directory
- bugfix: conflicts tab in the mod info dialog offered the hide option for files in bsas
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- new event to notify plugins of changed mod priority
- overwrite now shows up in the "checked" category instead of "unchecked"
- display of "foreign" mods can now be limited to only official content
- bugfix: bsa extraction dialog showed up even if the plugin was disabled
- bugfix: after detection of foreign mods the priority of the overwrite folder could get messed up
- bugfix: when displaying only the context menu for the mod list as a whole, the menu didn't disappear
- bugfix: MO crashed when trying to download via the integrated browser
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as mods in MO
- hashes of file names in bsa files are no longer checked all the time
- author and description is now read from esp files
- rewrote the code that fixes modlists after a rename, should be a bit more robust
- fixes to qt 5 and msvc 2013 compatibility
- started to update the tutorial (not done yet!)
- bugfix: counter for the problems badge wasn't calculated correctly
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- several configuration files are now only saved to disk if the content actually changed.
This should also get rid of a problem where plugins.txt was re-written immediately after starting the game
(causing a conflict with the game)
- reduced "noise" from hook.dll
- removed some debugging messages
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- crude support for multi-volume archives
- updated imageformats plugins
- nxmhandler now puts the exe to the top of the list when registering an MO instance, even if it is already in the list
- bugfix: WritePrivateProfileString hook attempted to access lpKeyName even when it is null
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a separate file
and actually get used.
- a warning message advices users to clean out that separate file
- slightly improved default main window layout
- bugfix: newly created ini tweaks were added to the list with incorrect properties
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- plugin list can now also display multiple flags for a file (like the mod list)
- changed some compiler&linker settings to produce smaller binaries
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- window now shouldn't lose focus on win 8 2 seconds after mod information gets invalidated
- small bugfix related to new version scheme parsing
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chrome and firefox)
- versioning system improved. Will now report "downgrades" for mods and support a different versioning system (requires manual switch)
- updates can now be ignored until a new version is uploaded
- new splash screen
- bugfix: a few memory leaks (shouldn't account for much)
- bugfix: result of GetModuleHandle wasn't zero-terminated in some cases
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- files moved will now also be treated as "deleted" in the old location so a newly created file with that same name is not created in overwrite
- introduced a mechanism by which MO can recognize if it crashed before when attempting to load a plugin. That plugin can be blacklisted so it doesn't get loaded again
- plugins can now programaticaly change their settings
- plugins can now store data persistently without exposing that data as settings
- requesting an unset-setting from a plugin is no longer treated as a bug
- clarified warning message for when files are in overwrite directory
- the proxyPython plugin will now discover if python initialization crashed MO on a previous session and give the user a chance to fix it or disable the plugin
- bugfix: GetModuleFileName modified the buffer past the zero termination. While this doesn't violate the API documentation it is different from the regular windows implementation
- bugfix: proxy plugins couldn't access the parent widget
- bugfix: when moving a file from overwrite to a mod the in-memory file structure wasn't updated
- bugfix: name input dialog for profiles allowed names that weren't valid directory names
- bugfix: profile dialog wasn't able to delete profiles if the name started or ended in whitespaces
- bugfix: The name-cells for plugin settings could be changed (without effect)
- removed a few obsolete files from the repository
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crashes
- bugfix: mod list is now written to a temporary file first. Only on success is the original file overwritten
- bugfix: moving a mod priority to just above the overwrite could cause a crash or error message
- bugfix: versions with a release candidate number weren't sorted correctly (woops)
- bugfix: staging script didn't include archive.dll and dlls.manifest
- installation time on overwrite no longer updates constantly
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to display an average speed on the settings menu
- added a python27.dll compiled with vc100. This can now be bundled without introducing more dependencies
- bugfix: extracting now stops after an error
- bugfix: the way hook.dll caused CREATE_ALWAYS/CREATE_NEW to always write into overwrite could lead to the
file being created when the call should have failed (because the file existed and was protected)
- bugfix: GetPrivateProfileString does NOT properly report files as missing. This means that
the ini-query optimization could optimize away requests that should work
- bugfix: fomod installer couldn't display images because they were unpacked to the wrong temporary location
- bugfix: When disabling local saves and choosing to delete the saves nothing happened
- bugfix: the python plugin couldn't find the pyqt libraries
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- downloads are now identifiable by ID
- fixed a bug with the multi-select categories list
- fixed a problem with the nexus-login code breaking support for certain passwords
- fixed a bug where detection of archive invalidation didn't work correctly
- fixed ncc plugin trying to handle archives that aren't actually fomods
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- deleting files from download manager now moves them to recycle bin instead of deleting permanentyl
- cleanup in installation manager
- ini editor (old) can now be configured to open files in external editor
- bugfix: .net check in ncc installer was broken
- bugfix: mod-overwrite dialog wasn't displayed for complex installers
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- profile loading is now slightly more forgiving
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- automatic donwload retry
- support for storing multiple download urls
- improved "query info" functionality
- some cleanup to download manager code
- external fomod installer dialog are now brought to front
- added shell... functions to have windows handle problematic situations
- added visual clue when filters are active
- esps are now automatically activated when installing a mod
- added option to never endorse a mod
- added "previous" and "next" buttons to mod info dialog
- improved the way messagedialog text is shortened
- coloring in mod info dialog now visible in other color schemes
- plugin list is now saved automatically
- vanilla bsas are now enabled even if they are not listed in the ini file
- bugfix: setting mod to maximum now doesn't try to place the mod below overwrite
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- some code cleanup and minor bug fixes based on results from static code analysis
- added naemfilter for the esp list
- bsa changes are now stored automatically but delayed by up to 0.5 seconds (for performance reasons)
- bugfix: buffer overrun when certain functions are called with empty file names
- bugfix: reroute for the ini-limit fix was placed in the data segment
- bugfix: mod list got mixed up when the mod directory was changed externally
- bugfix: plugins.txt reroute on skyrim didn't work on winXP
- bugfix: MO could become unresponsive if the tutorial script couldn't be interpreted
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