| Commit message (Collapse) | Author | Age | Files | Lines |
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archive invalidation
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the setting
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This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
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of Overwrite" setting in the executable dialog after the user activated it for the first time.
Basically it looked in the stored settings to see if there was an entry for that executable to decide if the checkbox was to be enebled but never deleted that entry if the checkbox was then deselected.
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profile-local
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this includes tons and tons of changes to how paths are determined.
the profiles-dir can now also be configured
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other fixes
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Conflicts:
src/gameinfoimpl.cpp
src/installationmanager.cpp
src/mainwindow.cpp
src/organizercore.cpp
src/organizercore.h
src/organizerproxy.cpp
src/organizerproxy.h
src/savegamegamebryo.cpp
src/savegamegamebyro.h
src/selfupdater.h
src/shared/fallout3info.cpp
src/shared/fallout3info.h
src/shared/falloutnvinfo.cpp
src/shared/falloutnvinfo.h
src/shared/gameinfo.cpp
src/shared/gameinfo.h
src/shared/oblivioninfo.cpp
src/shared/oblivioninfo.h
src/shared/skyriminfo.cpp
src/shared/skyriminfo.h
src/spawn.cpp
src/transfersavesdialog.cpp
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startup
Did some const correctness improvements
Also may have fixed a potential crash as the Profile copy constructor didn't copy the m_GamePlugin membber
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Also removed the default constructor from Profile class and stopped registering it as a QMetaObject (which it is the only reason it is there).
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plugin.
Also comment out the filemapping function because it's large and doesn't appear to be used anywhere
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Pedantic note: This doesn't help the possibility of supporting multiple executables greatly, we'd have to have a lot of register-for-change events.
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didn't correctly assign files to unhandled.
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purged from the known servers list
- bugfix: encoding detection for fomod xmls could incorrectly interpret files as utf16 encoded
- bugfix: hashing algorithm for bsa files was wrong
- bugfix: nxmhandler reported non-issues as errors
- bugfix: nxmhandler tried to apply chrome fix on every start
- bugfix: "not endorsed" icon displayed for non-nexus mods
- bugfix: when drag&dropping within the overwrite dialog the file might still get moved to a mod (and probably not the intended one)
- bugfix: dropping files from overwrite on the modlist was refused when not sorting by priority (only in 1.2.15)
- bugfix: unmanaged mods couldn't be reordered (only in 1.2.15)
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- moved more functionality to game-plugins
- further decoupled management functionality from the UI
- created another "tutorial" which is only a single page with relevant parts of
the ui highlighted with info as tooltips
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fixed a few placed where NULL was used as a number or boolean
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- some code cleanup and consolidation
- hook.dll will now report all of its own exceptions
- some more logging during startup
- changed the way urls are encoded for download requests
- now displaying (one of the) process name(s) while waiting for a program to end
- bugfix: spawned processes were forced to leave the job
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- will now support up to 4 levels of version numbers (major.minor.subminor.subsubminor
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there is no file version
- added a new mod column with icons displaying the content of the mod
- MO now differentiates between mods using an internal name that disambiguates between foreign and regular mods
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- some code cleanup and consolidation
- hook.dll will now report all of its own exceptions
- some more logging during startup
- changed the way urls are encoded for download requests
- now displaying (one of the) process name(s) while waiting for a program to end
- bugfix: spawned processes were forced to leave the job
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