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* Oblivion Remastered Meta PR (#2241)Jeremy Rimpo2025-05-231-1/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Allow for mod directory maps - Set main data files based on game - Mapped mod directories to VFS - Update overwrite setup * Skip if mod contains no 'data' dir * More mod directory compatibility fixes * Workaround for Obl:Rem save location - SLocalSavePath does nothing yet MO2 wants to use it to override the default save location - This only applies to BGS games anyway, we should move this logic * First pass for overwrite mod directory support * More overwrite move / delete restrictions * Fix issue with moving directories that are not required * Formatting pass * More modDataDirectory updates * Formatting --------- Co-authored-by: Mikaël Capelle <capelle.mikael@gmail.com>
* Refactoring of game features for better management. (#2043)Mikaël Capelle2024-06-091-5/+4
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* Use MO2 formatting action. (#2032)Mikaël Capelle2024-05-261-3/+2
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* Apply clang-format.Mikaël Capelle2023-07-091-63/+70
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* Display savegame name and filepath in saves tab.Mikaël Capelle2021-02-271-12/+12
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* added open in explorer in save game context menuisanae2020-12-281-1/+15
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* delete shortcut for save gamesisanae2020-12-281-0/+18
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* split saves tab, no changesisanae2020-12-281-0/+278