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path: root/src/savetextasdialog.cpp
Commit message (Collapse)AuthorAgeFilesLines
* Apply clang-format.Mikaël Capelle2023-07-091-8/+7
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* Convert everything to CRLF.Mikaël Capelle2023-07-091-50/+50
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-20/+34
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-34/+20
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* missed a file when dropping redundant report.h (changeset a2d809870347)Tannin2015-05-101-1/+5
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* Fixed Scons build for existing bits.Tom Tanner2015-03-201-2/+2
| | | | | | | Changed pynedit.pro to fetch from 'standard' install location Changed saveas code to use organizer report rather than uibase - this way it's not dependant on the vagaries of the include path, and works the same as the rest of the organiser directory
* - moved shared and uibase libraries to namespacesTannin2013-02-171-1/+1
| | | | - bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
* - hooks for CreateHardLinkTannin2013-02-161-0/+46
- createprocess hook will now reroute the cwd (fixes SUM, may break other tools?) - profile code moved to separate file - executables can now be linked to toolbar - category filters are now represented as a tree - csv export of mod list - ModInfoDialog is now "window modal" instead of "application modal" - nexus dialog now updates the mod-id field while browsing - right-click in nexus browser allows to open in external browser - ini viewer is no longer modal - bugfix: another attempt to fix processing of invalid header lines in fomod xmls (bom now handled) - bugfix: integrated fomod installer will no longer overwrite detected mod name by the one from the xml - bugfix: "hide file" from conflicted files list now updates that list - bugfix: conflicted files list no longer offers to hide files in BSAs - bugfix: pressing delete on the mod list with multiplie files selected offered to delete the wrong files - regression: mod name guessing with the old regular expression was less likely to lead to an empty mod name. Now both are tried