| Commit message (Collapse) | Author | Age | Files | Lines |
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fixes for shell functions changing names
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added option to disable checking for updates
removed online check, just try it and see
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removed some commented out logging
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cleaned up double logging for github
reset validation progress dialog parent just before the main window dies
removed unused APIStats from APIUserAccount, added isValid()
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shell::OpenLink() or shell::OpenFile()
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directory.
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non-release builds are possible and get labelled as such
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Develop
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scree. The readability is not graeat as QMessageBox does not allow resizing for some petty reason.
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This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
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Should stop a hard crash but should probably be reviewed at a date.
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Reverted Tabs to spaces
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Added Comment for removal of ModBase::isOneof
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this includes tons and tons of changes to how paths are determined.
the profiles-dir can now also be configured
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other fixes
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Conflicts:
src/gameinfoimpl.cpp
src/installationmanager.cpp
src/mainwindow.cpp
src/organizercore.cpp
src/organizercore.h
src/organizerproxy.cpp
src/organizerproxy.h
src/savegamegamebryo.cpp
src/savegamegamebyro.h
src/selfupdater.h
src/shared/fallout3info.cpp
src/shared/fallout3info.h
src/shared/falloutnvinfo.cpp
src/shared/falloutnvinfo.h
src/shared/gameinfo.cpp
src/shared/gameinfo.h
src/shared/oblivioninfo.cpp
src/shared/oblivioninfo.h
src/shared/skyriminfo.cpp
src/shared/skyriminfo.h
src/spawn.cpp
src/transfersavesdialog.cpp
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Conflicts:
src/downloadmanager.cpp
src/mainwindow.cpp
src/modinfo.cpp
src/modinfo.h
src/selfupdater.cpp
src/shared/fallout3info.cpp
src/shared/fallout3info.h
src/shared/falloutnvinfo.cpp
src/shared/falloutnvinfo.h
src/shared/gameinfo.h
src/shared/oblivioninfo.cpp
src/shared/oblivioninfo.h
src/shared/skyriminfo.cpp
src/shared/skyriminfo.h
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archive_cleanup
# Conflicts:
# src/installationmanager.cpp
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also added getNexusDisplayUrl for the other variant of getNexusPage
Removed skyrim static versions
note that Nexusinterface is now passed a game plugin rather than a URL and a game ID if you want to override the current game
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qApp->getProperty("dataPath") can be used instead (and is pretty much everywhere else) so it's unnecessary
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Appears to be a new bug in qt or maybe incompatibility with Windows 10: All Progress dialogs were made visibly automatically a few seconds after application startup. This was "fixed" by creating the dialog dynamically on demand
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Had to rewrite the archive handling a bit. First pass, some tidyups required.
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fixed a few placed where NULL was used as a number or boolean
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- started on support for game-plugins
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bsa order after all)
- bsas from foreign bsas are now loaded as expected by hook.dll as well
- state of log-window-split is now saved
- auto completion in installer name boxes is now case-sensitive so that users can change casing of the mod names
- bugfix: self updater did enforce the skyrim url for MO updates but not the game_id
- bugfix: modinfo dialog didn't correctly read mod meta information on opening
- bugfix: MO didn't report on endorsement (for MO)
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selected mods)
- added option to combine category filters using "or"
- added context menu option for deselecting category filters
- slightly changed ui on the category filters
- added a sample plugin for cpp that can be built without building the rest of MO
- simple installer can now be configured to run without any user interaction
- extended interface for python plugins
- iorganizer implementation moved out of the main window
- nexus requests from plugins will now be identified in the user agent
- bugfix: shortcuts created from MO used the wrong working directory
- bugfix: deactivation of bsas didn't stick
- bugfix: file hiding mechanism wasn't active
- bugfix: executables linked on the toolbar couldn't be removed if the executable was removed first
- bugfix: the endorsement-filter couldn't be combined with other filters
- bugfix: python interface to repository bridge was broken
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- message boxes can now be made to not (re-)activate the window
- executable names for starting from the command line are now case-insensitive
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