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path: root/src/settings.cpp
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* fixed warning about ini files with utf8 bomisanae2020-12-281-1/+28
| | | | fixed main thread name still getting clobbered by QWebEngine
* custom browser commandisanae2020-12-281-2/+37
| | | | changed some places that used QDesktopServices to use shell::Open() from uibase instead
* don't log modules in winrootisanae2020-12-241-7/+7
| | | | dashes to dots
* also log primary handlerisanae2020-12-241-0/+3
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* dump nxmhandler.iniisanae2020-12-241-2/+48
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* ignore steam username when dumping settingsisanae2020-12-241-1/+3
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* Add Settings::unregisterPlugin().Mikaël Capelle2020-12-021-0/+10
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* Merge pull request #1292 from Holt59/iplugin-isactive-refactoringMikaël Capelle2020-11-181-2/+21
|\ | | | | IPlugin::isActive refactoring
| * Fix handling of previous 'enabled' settings.Mikaël Capelle2020-11-111-7/+10
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| * Improve requirements handling.Mikaël Capelle2020-11-111-3/+14
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| * Insert 'enabled' plugin if not present.Mikaël Capelle2020-11-111-0/+5
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* | Add a toggle for trackingQudix2020-11-111-0/+10
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* larger initial size for the instance dialogisanae2020-11-071-1/+7
| | | | save geometry if settings are available
* stopped using core dump stuff from usvfs, mo has its ownisanae2020-11-071-6/+6
| | | | | set exception handler at the start, it can handle not having qt or data paths hopefully fixed infinite crash dumps
* game icons in the instance listisanae2020-11-031-0/+5
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* moved nexus api stuff to GlobalSettingsisanae2020-11-031-31/+31
| | | | | | | pass a pointer to Settings around for things that can be called without settings, when creating the first instance added dummy plugin list, mod list and iorganizer to initialize plugins without an instance moved PluginContainer into the core filter, had nothing to do with the plugins list NexusInterface is now created manually instead of being a static singleton because it needs to know if the settings are available
* - changed PathSettings::base() to use the ini's parent directory instead of ↵isanae2020-11-031-1/+3
| | | | | | | | | the global "dataPath" property; this is always the same thing, unless another Settings object is created for a different instance than the active one, which happens in the instance manager dialog - instance manager dialog: - select the active instance when opening - instance deletion now handles custom paths from the ini - started on instance conversions, not functional
* hide tutorial question optionisanae2020-11-031-0/+11
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* added hide option for intro page in create instance dialogisanae2020-11-031-0/+15
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* new GlobalSettings class to manage the registryisanae2020-11-031-0/+36
| | | | close the create instance dialog when launch is unchecked
* don't skip paths for portable instance, what am I doingisanae2020-11-031-2/+16
| | | | | implemented actual creation removed mentions of %BASE_DIR% everywhere, use constant and functions from PathSettings
* fixed settings doing weird stuff with multiple instancesisanae2020-11-031-20/+20
| | | | | sort games by name added intro and confirmation pages
* started create instance dialogisanae2020-11-031-6/+13
| | | | | allow for multiple instances of Settings fill in information in instance manager
* more refactoring:isanae2020-11-031-1/+1
| | | | | - moved splash stuff together - moved stuff in the main loop into doOneRun()
* added hidden validation_timeouts settingisanae2020-07-101-0/+34
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* don't log old nexus username and passwordisanae2020-07-101-1/+1
| | | | they're not supposed to be in the INI anymore, but the migration code looks broken and some users still have them
* Add IOrganizer signal when a plugin setting is changed.Mikaël Capelle2020-06-051-0/+30
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* now using new common cmakefilesisanae2020-04-231-1/+1
| | | | | fixed includes because shared/ isn't in the path anymore removed unused modeltest files
* Add option to filterwidget to keep selection in viewAL2020-02-231-0/+2
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* threaded refresherisanae2020-02-181-0/+10
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* added support for FilterWidget regexesisanae2020-02-181-0/+18
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* Add setting to disable splash since it can cause load time increaseAL2020-02-171-0/+10
| | | | use_spash=true by default. It's not exposed to the ui for now.
* Set version for new instancesChris Bessent2020-01-121-0/+1
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* Changed default behavior for "Open Previews on double click" to trueAl2019-12-081-1/+1
| | | | since it's probably the most desirable option.
* added open previews on double-click optionisanae2019-12-041-1/+11
| | | | implemented for filetree
* added option to hide confirmation when switching instancesisanae2019-11-261-0/+10
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* added loot log level optionisanae2019-11-221-0/+11
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* added spawn delay setting, not exposedisanae2019-10-071-0/+11
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* added error messages to FileRenamer and a few moreisanae2019-10-041-2/+4
| | | | fixes for shell functions changing names
* changed the layout of the general settings tabisanae2019-09-231-0/+10
| | | | | added option to disable checking for updates removed online check, just try it and see
* added center dialogs optionisanae2019-09-231-1/+33
| | | | | moved download list options to their own group box renamed confusing "Download Meta Information" to "Show Meta Information"
* ensure windows are on screenisanae2019-09-231-18/+72
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* steam confirmation now using TaskDialogisanae2019-09-191-1/+1
| | | | fixed dialog choices not remembering files
* added Settings::isExecutableBlacklisted()isanae2019-09-191-0/+11
| | | | moved blacklisted confirmation to dialogs
* log desktop geometryisanae2019-09-091-0/+1
| | | | log more info on game plugin
* really remove ask_for_nexuspw, the 2.2.0 update code was using the wrong sectionisanae2019-09-081-0/+4
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* change the old servers map while processing updates instead of on-demandisanae2019-09-081-44/+55
| | | | statusbar_visible is not used anymore
* clean up old settings when updatingisanae2019-09-081-6/+45
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* more documentation for settingsisanae2019-09-081-6/+1
| | | | removed unused automaticLoginEnabled()
* documentation for settingsisanae2019-09-081-63/+67
| | | | renamed some PluginSettings members and moved them around