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path: root/src/shared/directoryentry.cpp
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* - bugfix: nameprefix-flag incorrectly interpreted on oblivion-style bsasTannin2013-08-151-7/+9
| | | | | | | | | | | | | | - bugfix: optimization for missing inis fixed - bugfix: fixmods didn't search for esps in overwrite - bugfix: configurator didn't work for fallout new vegas because of a missing cast - bugfix: configurator attempted parameter formatting on ini files instead of using the raw data - bugfix: searching for a path in the directory structure could cause a crash when not using the directory output - optimization to findfirstfile for cases where a single file is searched - display of bsas changed. hopefully it is more understandable now - cache for the test whether a mod is in conflict. Should speed ab scrolling in mod list - mod list has now an additional column for the installation time - nmm importer no longer cancels in cases where a data file references an undeclared mod. - integrated improved settings.json for the configurator contributed by "delta534"
* - now avoids a few unnecessary copy operations during generation of the ↵Tannin2013-07-171-33/+101
| | | | | | | directory structure - bugfix: circular dependency caused a memory leak - bugfix: removing a single mod lead to the wrong mod being deleted
* - basic diagnosis plugin now catches an issue where the users fontconfig.txt ↵Tannin2013-07-141-14/+0
| | | | | | | refers missing files - plugins can now resolve relative file names on the virtual directory (no enumeration yet) - bugfix: dummy plugins were not initialized
* - caching of downloadwidgets to fix performance problem, currently broken ↵Tannin2013-06-291-1/+22
| | | | | | | | | | | | and disabled - added new state for downloads "uninstalled" for mods that were at one point installed and then removed - user-configured server preference is now used - updated tutorial to account for removal of integrated browser - reverted to qt 4 - using performance optimised findfirstfile on win vista and up - bugfix: it was possible to disable all columns of the mod list - bugfix: hook.dll doesn't load on win xp
* - bugfix: mod priority ordering could become incorrectTannin2013-05-251-2/+4
| | | | | - bugfix: when grouping is enabled, newly installed mods broke grouping - bugfix: syncing overwrite didn't clean up emptied directory
* - bugfix: update on overwrite directory leads files incorrectly being ↵Tannin2013-02-221-1/+1
| | | | | | | | | | | | | | assigned to it - bugfix: getfullpathname reroute now correctly handles relative paths - bugfix: cwd change to overwrite is now handled too - bugfix: using the external fomod installer to merge a mod caused error messages because directories couldn't be renamed - bugfix: The memory for file dialogs wasn't saved to the ini file - file category (main, update, optional, old) is now stored with the download for future use - when overwriting a mod, the version of the mod is only increased, never reduced. This is less correct for the unusual case that the user is downgrading but more correct for the more commen case he is installing an optional file with incorrect version number - the install mod dialog now uses the file dialog memory
* - moved shared and uibase libraries to namespacesTannin2013-02-171-799/+802
| | | | - bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
* - hooks for CreateHardLinkTannin2013-02-161-780/+780
| | | | | | | | | | | | | | | | | | - createprocess hook will now reroute the cwd (fixes SUM, may break other tools?) - profile code moved to separate file - executables can now be linked to toolbar - category filters are now represented as a tree - csv export of mod list - ModInfoDialog is now "window modal" instead of "application modal" - nexus dialog now updates the mod-id field while browsing - right-click in nexus browser allows to open in external browser - ini viewer is no longer modal - bugfix: another attempt to fix processing of invalid header lines in fomod xmls (bom now handled) - bugfix: integrated fomod installer will no longer overwrite detected mod name by the one from the xml - bugfix: "hide file" from conflicted files list now updates that list - bugfix: conflicted files list no longer offers to hide files in BSAs - bugfix: pressing delete on the mod list with multiplie files selected offered to delete the wrong files - regression: mod name guessing with the old regular expression was less likely to lead to an empty mod name. Now both are tried
* initial commit to mercurial repository.Tannin2013-02-031-0/+799
Corresponds to MO version 0.12.6