| Commit message (Collapse) | Author | Age | Files | Lines |
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removed now unused vlog()
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renamed log() to vlog() for now
extracted console creation to Console class
rewrote LogBuffer to work with logging from uibase, renamed to LogModel
added fmt dependency
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- the file index is now stored in the row data
- the alternate origins are now added to the context menu in a "go to" submenu
- context menu items are now visually disabled instead of omitted from the menu
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being added after a higher priority, archived files mod.
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* Avoid accessing disk for finding archives if archive parsing is disabled.
* Avoid very expensive createFile() call in removeOrigin(), after disabling a mod or closing modinfodialog.
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We should be able to normally use Creator now without having to worry about breaking the build.
Partial fix for conflict information getting messd up after opening infodialog or disabling a mod.
Icons still get messed up but conflict tab remains consistent at first inspection.
Reverted main tab to plugins
Changed version of Archive conflicts branch to 2.2.0 pre-alpha.
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Squashed commit:
Basic archive conflict parsing - pass 1
Merge fixes for archive parsing
Basic archive conflict parsing - pass 1
Merge fixes for archive parsing
Should fix conflict detection for archive files
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This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
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(though they were almost certainly false positives)
- there is now a 50ms timeout on logging messages
- bugfix: leaked handles after directory searches
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from static code analysis)
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fixed a few placed where NULL was used as a number or boolean
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- some code cleanup and consolidation
- hook.dll will now report all of its own exceptions
- some more logging during startup
- changed the way urls are encoded for download requests
- now displaying (one of the) process name(s) while waiting for a program to end
- bugfix: spawned processes were forced to leave the job
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- will now support up to 4 levels of version numbers (major.minor.subminor.subsubminor
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- extended set of default categories
- more tolerand bbcode parser
- added a few colors for the bbcode parser
- more fixes to qt5 compatibility
- started work on ability to unloading (and thus re-loading) of plugins
- names of plugins are no longer localizable (because those names are also used to store settings)
- added settings to disable individual diagnosis settings
- path of dependencies is now configured in a .pri file instead of environment variablees
- bugfix: if the modid-input is canceled, the id was saved as -1 and wasn't re-requested from the user
- bugfix: moving files with the SHFileOperation-Api didn't update the vfs correctly (still not perfect but better)
- bugfix: attempt to remove the deleter-file seems to have caused error messages for some users
- bugfix: fixed a couple of cases that might have caused the tutorial to hang
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- added a workaround for download-link handling in chrome
- MO will now create a profile even if the game-launcher has never been run
- bugfix: files weren't cleanly removed from vfs file register
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- bugfix: overwrite dialog displayed system drives if the overwrite directory didn't exist
- bugfix: ini tweak activation wasn't saved
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- detection for support of optimized find no longer depends on deprecated api
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- minor bugfixes
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- some code cleanup and consolidation
- hook.dll will now report all of its own exceptions
- some more logging during startup
- changed the way urls are encoded for download requests
- now displaying (one of the) process name(s) while waiting for a program to end
- bugfix: spawned processes were forced to leave the job
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- will now support up to 4 levels of version numbers (major.minor.subminor.subsubminor
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- extended set of default categories
- more tolerand bbcode parser
- added a few colors for the bbcode parser
- more fixes to qt5 compatibility
- started work on ability to unloading (and thus re-loading) of plugins
- names of plugins are no longer localizable (because those names are also used to store settings)
- added settings to disable individual diagnosis settings
- path of dependencies is now configured in a .pri file instead of environment variablees
- bugfix: if the modid-input is canceled, the id was saved as -1 and wasn't re-requested from the user
- bugfix: moving files with the SHFileOperation-Api didn't update the vfs correctly (still not perfect but better)
- bugfix: attempt to remove the deleter-file seems to have caused error messages for some users
- bugfix: fixed a couple of cases that might have caused the tutorial to hang
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- added a workaround for download-link handling in chrome
- MO will now create a profile even if the game-launcher has never been run
- bugfix: files weren't cleanly removed from vfs file register
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- bugfix: overwrite dialog displayed system drives if the overwrite directory didn't exist
- bugfix: ini tweak activation wasn't saved
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- detection for support of optimized find no longer depends on deprecated api
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- deleted mods are now moved to the recycle bin instead of being deleted permanently
- reduced modinfo dialog for foreign mods
- foreign mods are now displayed with a pseudo-category
- added a signal when a plugin is moved
- bugfix: refreshing of directory structure for mods with bsas didn't work correctly when enabling a mod and on changing display of foreign mods
- bugfix: one mod in the list was assigned the same priority on the directory structure as the data directory
- bugfix: conflicts tab in the mod info dialog offered the hide option for files in bsas
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as mods in MO
- hashes of file names in bsa files are no longer checked all the time
- author and description is now read from esp files
- rewrote the code that fixes modlists after a rename, should be a bit more robust
- fixes to qt 5 and msvc 2013 compatibility
- started to update the tutorial (not done yet!)
- bugfix: counter for the problems badge wasn't calculated correctly
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- several configuration files are now only saved to disk if the content actually changed.
This should also get rid of a problem where plugins.txt was re-written immediately after starting the game
(causing a conflict with the game)
- reduced "noise" from hook.dll
- removed some debugging messages
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- bugfix: opening nexus through the globe icon used the nmm.nexusmods.com url
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- main application now contains means for plugins to react on some changes (to be extended)
- plugins can now retrieve more information about a mod
- user-agent sent to nexus now automatically contains the current MO version
- included updated russian translation
- problems dialog now refreshes itself after a fix was applied
- fixed new esp/asset ordering diagnosis. May be fully functional now
- bugfix: restoring locked load order could leave MO in an endless loop (not sure if this fix is correct yet)
- bugfix: plugin list was not visually updated after some changes
- bugfix: nmm importer threw away mod ordering
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- questionbox with selection memory is now exposed to plugins
- the choice to run fnis from the checker can now be memorized
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- some functionality to the plugin interface to enable them to search for files&directories in the virtual FS (rudimentary atm)
- functionality for plugins to react to application being started from MO
- broken ESPs are no longer reported as popup windows but only in the log file
- bugfix: plugins couldn't store persistent data if they had no user-editable settings
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- esp-tooltip now lists all masters, highlighting the missing ones
- python plugin will now report a problem if the path contains a semicolon
- leak detection now (somewaht) works around the fact that we don't always get a stack trace
- bugfix: mod meta-file is now reliably created if it was missing
- bugfix: parser for nxm-links didn't handle numbers in the mod name
- bugfix: small memory leak
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to display an average speed on the settings menu
- added a python27.dll compiled with vc100. This can now be bundled without introducing more dependencies
- bugfix: extracting now stops after an error
- bugfix: the way hook.dll caused CREATE_ALWAYS/CREATE_NEW to always write into overwrite could lead to the
file being created when the call should have failed (because the file existed and was protected)
- bugfix: GetPrivateProfileString does NOT properly report files as missing. This means that
the ini-query optimization could optimize away requests that should work
- bugfix: fomod installer couldn't display images because they were unpacked to the wrong temporary location
- bugfix: When disabling local saves and choosing to delete the saves nothing happened
- bugfix: the python plugin couldn't find the pyqt libraries
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- bugfix: optimization for missing inis fixed
- bugfix: fixmods didn't search for esps in overwrite
- bugfix: configurator didn't work for fallout new vegas because of a missing cast
- bugfix: configurator attempted parameter formatting on ini files instead of using the raw data
- bugfix: searching for a path in the directory structure could cause a crash when not using the directory output
- optimization to findfirstfile for cases where a single file is searched
- display of bsas changed. hopefully it is more understandable now
- cache for the test whether a mod is in conflict. Should speed ab scrolling in mod list
- mod list has now an additional column for the installation time
- nmm importer no longer cancels in cases where a data file references an undeclared mod.
- integrated improved settings.json for the configurator contributed by "delta534"
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the application
- bugfix: resumed downloads now get their automatic-retry-count reset
- fiddled with condition tests in fomod (not sure if it works right now)
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directory structure
- bugfix: circular dependency caused a memory leak
- bugfix: removing a single mod lead to the wrong mod being deleted
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refers missing files
- plugins can now resolve relative file names on the virtual directory (no enumeration yet)
- bugfix: dummy plugins were not initialized
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and disabled
- added new state for downloads "uninstalled" for mods that were at one point installed and then removed
- user-configured server preference is now used
- updated tutorial to account for removal of integrated browser
- reverted to qt 4
- using performance optimised findfirstfile on win vista and up
- bugfix: it was possible to disable all columns of the mod list
- bugfix: hook.dll doesn't load on win xp
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