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path: root/src/shared/fallout3info.cpp
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* - MO now applies a minimum to the nmm-compatibility field.Tannin2013-12-081-2/+6
| | | | | - bugfix: "visit on nexus" directed the browser to the servers meant for nmm - bugfix: url for "check all for updates" and "enorse/unendorse" were not constructed correctly
* - returned to default branchTannin2013-12-071-2/+2
| | | | | - nexus interface will now use the nmm url - nmm importer no longer cancels on a missing non-essential flag
* - download manager now saves the file times on nexus, for potential later ↵Tannin2013-12-071-2/+2
| | | | | | | | use in version check - nexus interface now supports 301 redirects - now using the new nexus url format - bugfix: "visit on nexus" used an outdated url scheme and thus caused unnecessary redirection
* - Option to choose edition of the game. Currently only relevant for FO3 ↵Tannin2013-10-251-2/+9
| | | | | | | | because FO3 GOTY is its own app - applications that aren't in the executables list can again be started from the command line - references to missing categories are now removed from mods - bugfix: integrated fomod installer didn't update description and picture on some constellations of Windows version and theme
* - added hooks for getFileVersion* functionsTannin2013-03-271-0/+10
| | | | | | | | | | | | | | | | | | - automatic donwload retry - support for storing multiple download urls - improved "query info" functionality - some cleanup to download manager code - external fomod installer dialog are now brought to front - added shell... functions to have windows handle problematic situations - added visual clue when filters are active - esps are now automatically activated when installing a mod - added option to never endorse a mod - added "previous" and "next" buttons to mod info dialog - improved the way messagedialog text is shortened - coloring in mod info dialog now visible in other color schemes - plugin list is now saved automatically - vanilla bsas are now enabled even if they are not listed in the ini file - bugfix: setting mod to maximum now doesn't try to place the mod below overwrite
* - moved shared and uibase libraries to namespacesTannin2013-02-171-20/+23
| | | | - bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
* initial commit to mercurial repository.Tannin2013-02-031-0/+244
Corresponds to MO version 0.12.6