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* Version bump to 2.1.1LePresidente2017-12-271-2/+2
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* Disable BSA Conflict Checking.LePresidente2017-12-261-2/+2
| | | | Version Bump to 2.1.0.1 (Once off using the 4th point do to change being so minor) Next version will be 2.1.1
* Disable the bsa tab for releaseLePresidente2017-12-251-1/+1
| | | | | Version bump to 2.1.0 Updated about window
* Updated version to 2.1.0betaLePresidente2017-10-221-2/+2
| | | | Added QtQuick to cmake to try address tutorial issue [Untested]
* Version Bump. 2.0.8.3bLePresidente2017-02-061-2/+2
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* Version bump.Brian Munro2017-01-131-2/+2
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* Build Number Version Bump.LePresidente2016-12-211-2/+2
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* Version Bump,LePresidente2016-12-121-2/+2
| | | | Basic SkyrimSE changes
* updated version number and translation fileTannin2016-06-051-2/+2
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* fixed calls to helper.exe using wrong pathTannin2016-05-151-2/+2
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* cleanupTannin2016-05-071-2/+2
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* updated version numberTannin2016-02-081-2/+2
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* first work on interfacing with usvfsTannin2015-11-171-2/+2
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* incremented version numberTannin2015-09-061-2/+2
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* Added tag release v1.3.10 for changeset 8638428b1ebcTannin2015-09-011-2/+2
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* incremented version numberTannin2015-06-301-2/+2
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* small stuffTannin2015-06-171-2/+2
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* post-merge cleanupTannin2015-06-081-2/+2
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* small stuffTannin2015-05-261-2/+2
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* minor stuffTannin2015-05-111-2/+2
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* cosmetic changes and increased version numberTannin2015-04-081-2/+2
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* updated build instructions, version number, packaging scriptsTannin2015-03-211-2/+2
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* minor stuff (slight changes to the visual style, code refactorings, version ↵Tannin2015-03-181-2/+2
| | | | increment)
* - some fixes to how file changes are signaled and delayedTannin2015-03-011-2/+2
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* - can now filter by mod contentTannin2014-08-181-2/+2
| | | | - all files/directories that require write access can now be placed in AppData instead of the MO directory
* - when highlighting a mod the overwritten and overwriting mods are now ↵Tannin2014-07-141-2/+2
| | | | | | | | | | | | | | highlighted in the list - when starting an external application MO now wraps the process in a job and waits on that instead. This way MO is not unlocked early when skyrim is started through skse - mod info dialog no longer offers the esp tab for foreign mods because that caused confusion - updated translation files - download directory and mod directory are now created if necessary - bugfix: staging script created unnecessary copies of translation files - bugfix: potential invalid array access when trying to determine best mod order - bugfix: deleter file wasn't removed after esp hiding was disabled - bugfix: potential access to to un-initialized login reply - bugfix: changed the initialization order to allow more ui controls to be localized
* - bugfix: update.bsa is again treated like a regular bsa because hiding it ↵Tannin2014-06-301-2/+2
| | | | | | | | from the archive-list made it impossible (in managed bsa mode) to overwrite files from update.bsa - bugfix: disabled-state for mo management wasn't saved - bugfix: when starting an application, settings were saved twice - bugfix: origin ids and handles for directory updates were out of sync
* - re-inserted code for bsa hiding (this was necessary to enforce expected ↵Tannin2014-06-291-2/+2
| | | | | | | | | | | bsa order after all) - bsas from foreign bsas are now loaded as expected by hook.dll as well - state of log-window-split is now saved - auto completion in installer name boxes is now case-sensitive so that users can change casing of the mod names - bugfix: self updater did enforce the skyrim url for MO updates but not the game_id - bugfix: modinfo dialog didn't correctly read mod meta information on opening - bugfix: MO didn't report on endorsement (for MO)
* - test-plugins accidentally distributed in the 1.2.5 release are now ↵Tannin2014-06-251-2/+2
| | | | | | | | | | | automatically deleted - some fixes to the tutorial (mostly wording but also some actual problems) - bugfix: could disable mods that aren't supposed to be disable-able - bugfix: mod list wasn't saved on some changes - bugfix: when trying to start directly to application, MO didn't start up correctly - bugfix: hook.dll didn't load mod bsas into its directory structure and thus didn't allow bsas to overwrite loose files - bugfix: in some constellations the tutorial files couldn't be found despite being in the right location
* - added pseudo-categories to filter for mo-managed vs. unmanaged modsTannin2014-06-161-2/+2
| | | | | | | | | | - deleted mods are now moved to the recycle bin instead of being deleted permanently - reduced modinfo dialog for foreign mods - foreign mods are now displayed with a pseudo-category - added a signal when a plugin is moved - bugfix: refreshing of directory structure for mods with bsas didn't work correctly when enabling a mod and on changing display of foreign mods - bugfix: one mod in the list was assigned the same priority on the directory structure as the data directory - bugfix: conflicts tab in the mod info dialog offered the hide option for files in bsas
* - loot client now only updates the masterlist once per MO sessionTannin2014-06-081-2/+2
| | | | | | | | | | - new event to notify plugins of changed mod priority - overwrite now shows up in the "checked" category instead of "unchecked" - display of "foreign" mods can now be limited to only official content - bugfix: bsa extraction dialog showed up even if the plugin was disabled - bugfix: after detection of foreign mods the priority of the overwrite folder could get messed up - bugfix: when displaying only the context menu for the mod list as a whole, the menu didn't disappear - bugfix: MO crashed when trying to download via the integrated browser
* - files in bsas are now only displayed in the data tab if they are managed by moTannin2014-05-251-2/+2
| | | | | | | | | | | | | - number of problems detected by MO is now displayed as a badge on the icon - rephrased the explanation text on the Archives tab. unchecked plugin-loaded bsas no longer prompt a warning - bsa extraction is now handled in a plugin - added a way for plugins to react to mod installation - re-enabled the automatic fix for asset order problems - bugfix: In some cases when a download wasn't started successfully the download urls weren't stored in the meta file so no resume was possible - bugfix: MO tried to resume downloads when it didn't have and download urls - bugfix: downloads couldn't be paused if the download was already broken on the network layer - bugfix: download managear did not recognize a file as downloaded if the download completed before signals were hooked up - bugfix: in-place file replacement was re-broken
* - main window now has a small view displaying log messagesTannin2014-05-041-2/+2
| | | | | | | | | | | | | | - mod list will now be highlighted when grouping is active is active - download tooltip now supports bbcode markup in the description - bbcode translator will now translate some named colors - algorithm for detection of mod order problems is now more sophisticated - exposed more functionality to python plugins - updated to qt 4.8.6 dlls - bugfix: plugin list wasn't - bugfix: state changes in mod list wasn't always reported - bugfix: loot client will now create necessary directory - bugfix: NCC sometimes used wrong source path for extracting - bugfix: removed noisy debug message
* - loot integration now displays the reportTannin2014-04-051-2/+2
| | | | | - fixes to the previous merge - bugfix: cli loot didn't handle non-ascii characters correctly
* - "CreateDirectory" will no longer create directories in original data directoryTannin2014-03-131-2/+2
| | | | | | | | - bain installer will now be less picky about the archives supported - updated NCC to be compatible with more recent NMM code base - hack in NCC to allow it to install arbitrary sized files even in 32-bit builds - updated the python27.dll to one that links to msvcr100.dll to get rid of the dependency of msvcr90.dll - bugfix: dll search order wasn't set to allow plugins to load the correct qt dlls
* - archives.txt is now written using the "safe"-write mechanismTannin2014-02-071-2/+2
| | | | | | | | | - added the whole boss fork to the repository - bugfix: boss db is now always re-initialised because otherwise there might have been differing results between runs - bugfix: locked load order was ignored by integrated boss - bugfix: archive list wasn't written back on all changes that affected it - bugfix: CreateFile-hook didn't reroute files created with OPEN_ALWAYS to overwrite directory - bugfix: NtQueryDirectoryFile-hook didn't return the correct status code when searching for a file that doesn't exist
* - bugfix: dds preview or transparent textures looked oddTannin2014-01-291-2/+2
| | | | - bugfix: lazy loaded data tree deleted the placeholder
* - moved code for file previews to pluginsTannin2014-01-141-2/+2
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* - hook dll now monitors all mod directories, not only overwriteTannin2014-01-031-2/+2
| | | | | | - dialog for changing executables now warns if changes will be lost - main window is now locked before activating pre-start hooks - better responsiveness while main window is locked (or should be)
* - bugfix: archive.dll could cause a crash, attempting to close an archive ↵Tannin2013-12-191-2/+2
| | | | | | | | that failed to open - bugfix: upon changing categories the mappings of deleted categories wasn't cleaned up which could cause an error message - bugfix: the number of esps/esms that can be loaded is actually 255 not 256 since the save game counts too - bugfix: "visit on nexus" from the modinfo dialog also lead to the wrong url
* - MO now applies a minimum to the nmm-compatibility field.Tannin2013-12-081-2/+2
| | | | | - bugfix: "visit on nexus" directed the browser to the servers meant for nmm - bugfix: url for "check all for updates" and "enorse/unendorse" were not constructed correctly
* - minor text fixesTannin2013-12-071-2/+2
| | | | | - versions without a subminor version are now displayed without it (1.1 instead of 1.1.0) - version compares now prefer the decimal comparison over the traditional
* - diagnosis plugins can now request to be re-evaluatedTannin2013-11-061-2/+2
| | | | | | | | | | | | - main application now contains means for plugins to react on some changes (to be extended) - plugins can now retrieve more information about a mod - user-agent sent to nexus now automatically contains the current MO version - included updated russian translation - problems dialog now refreshes itself after a fix was applied - fixed new esp/asset ordering diagnosis. May be fully functional now - bugfix: restoring locked load order could leave MO in an endless loop (not sure if this fix is correct yet) - bugfix: plugin list was not visually updated after some changes - bugfix: nmm importer threw away mod ordering
* - Option to choose edition of the game. Currently only relevant for FO3 ↵Tannin2013-10-251-2/+2
| | | | | | | | because FO3 GOTY is its own app - applications that aren't in the executables list can again be started from the command line - references to missing categories are now removed from mods - bugfix: integrated fomod installer didn't update description and picture on some constellations of Windows version and theme
* - new toggle to display hidden downloadsTannin2013-10-101-2/+2
| | | | | | | | - hidden downloads can be un-hidden - the installation manager now more thoroughly cleans up the temporary directory after installation - added SkyrimLauncher.exe to the list of auto-detected executables - bugfix: shutting down MO while downloads where active in some occasions didn't work - bugfix: when canceling the only active download the taskbar icon didn't return to normal
* - download progress is now visible in task barTannin2013-09-281-2/+2
| | | | | | | | | - esp-tooltip now lists all masters, highlighting the missing ones - python plugin will now report a problem if the path contains a semicolon - leak detection now (somewaht) works around the fact that we don't always get a stack trace - bugfix: mod meta-file is now reliably created if it was missing - bugfix: parser for nxm-links didn't handle numbers in the mod name - bugfix: small memory leak
* - esp reader now handles invalid files more gracefullyTannin2013-09-211-2/+2
| | | | | | | | | | | | | | | | | - files moved will now also be treated as "deleted" in the old location so a newly created file with that same name is not created in overwrite - introduced a mechanism by which MO can recognize if it crashed before when attempting to load a plugin. That plugin can be blacklisted so it doesn't get loaded again - plugins can now programaticaly change their settings - plugins can now store data persistently without exposing that data as settings - requesting an unset-setting from a plugin is no longer treated as a bug - clarified warning message for when files are in overwrite directory - the proxyPython plugin will now discover if python initialization crashed MO on a previous session and give the user a chance to fix it or disable the plugin - bugfix: GetModuleFileName modified the buffer past the zero termination. While this doesn't violate the API documentation it is different from the regular windows implementation - bugfix: proxy plugins couldn't access the parent widget - bugfix: when moving a file from overwrite to a mod the in-memory file structure wasn't updated - bugfix: name input dialog for profiles allowed names that weren't valid directory names - bugfix: profile dialog wasn't able to delete profiles if the name started or ended in whitespaces - bugfix: The name-cells for plugin settings could be changed (without effect) - removed a few obsolete files from the repository
* - bugfix: testing for missing masters at the wrong time seems to have caused ↵Tannin2013-09-161-2/+2
| | | | | | | | | | crashes - bugfix: mod list is now written to a temporary file first. Only on success is the original file overwritten - bugfix: moving a mod priority to just above the overwrite could cause a crash or error message - bugfix: versions with a release candidate number weren't sorted correctly (woops) - bugfix: staging script didn't include archive.dll and dlls.manifest - installation time on overwrite no longer updates constantly
* - when installing mods from outside the download directory the absolute path ↵Tannin2013-09-111-2/+2
| | | | | | | | | | | | | is now stored - added a context menu to the toolbar buttons so tool icons can be removed directly - initweaks modinfo tab is now always available and allows new ini tweaks to be created - fake esms are now treated as masters (as they should) - MO will now display a warning if not all masters of an esp are enabled. The tooltip gives a list of required masters - bugfix: path returned by getfullpathname was sometimes not correctly terminated - bugfix: path after reverse-rerouting was sometimes incorrect, missing a path separator - bugfix: change of current directory sometimes used a fake directory without need - bugfix: icons in shortcut menu were not alwayscorrectly updated
* updated versionsTannin2013-09-051-2/+2
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