| Commit message (Collapse) | Author | Age | Files | Lines |
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this is so that an origin other than the primary can be shown first and is used from previewDataFile() in ModInfoDialog since showing a preview for a conflicting file could initially show the file from the wrong mod
removed unused, uninitialized and dangerous ModInfoDialog::m_OriginID
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set uniformRowHeights for all three lists for faster rendering, all items are text only
all three lists use the same code for the context menu:
- createConflictMenuActions() returns a struct with the QActions that are valid for the selection
- showConflictMenu() plugs in the handlers and shows the menu
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Adds filters, precompiled headers and quietness to the Visual Studio projects
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cmake-changes
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removed headers that were redundant or actually from MO
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autogen filter
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qt5_wrap_ui() is redundant since autouic is already on
generate INSTALL.vcxproj.user to have the proper debugging settings so ModOrganizer.exe is started from install/bin
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always include the INSTALL project in the solution build
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studio project
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Permissive flag
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- no implicit conversions for enum classes
- can't bind rvalue to non-const ref
- string literals are const
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this is a quick fix for this particular crash, there's probably something deeper to fix
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don't popup the widget if the window doesn't have focus
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Add preview to filetree, some refactoring
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shell::OpenLink() or shell::OpenFile()
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previewDataFile() was duplicated in both MainWindow and ModInfoDialog, moved to OrganizerCore
added preview menu item to filetree
better logging when shell operations fail
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few missing initializations
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replaced more ShellExecute() calls with ExploreFile()
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there
added ExploreFile(), changed all mentions of ShellExecute() in MainWindow to use it
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and modinfodialog, it's now moved to organizercore and renamed getFileExecutionContext() and executefile()
getFileExecutionContext() is also changed to return an enum instead of a 0-1-2 int
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fix crash when changing file visibility from the filetree
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adds a no-conflict list in the conflicts tab, makes all three lists collapsible
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but inactive mode
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internally
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added top-level saveState() and restoreState() to ModInfoDialog that are called from MainWindow, because it now also has to handle expander states in the conflict tab
added internal opened state to expander widget instead of using widget visibility so it can be saved even after the dialog is closed
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context menu for noconflict tree
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hide/unhide items
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actually appear
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hooked up filetree to FileRenamer
fixed filetree context menu positioning being offset vertically
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hiding/unhiding files
conflict tree hooked up
filetree shows the new dialogs, but doesn't handle buttons correctly yet
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never shown
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this required making some changes to both trees because they were sharing m_ConflictsContextItem that was set on right clicks; both trees are now independent
hide/unhide is always shown on multiple selection to avoid scanning all the selected items
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stays at a sane height
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