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| | * pass null IOrganizer to proxy plugins instead of one with a null OrganizerCoreisanae2020-11-063-182/+51
| | | | | | | | | | | | | | | removed now useless null checks in OrganizerProxy call setPluginDataPath() early so plugins can have it, since it's now a static function in IOrganizer
| | * call init() on proxy pluginsisanae2020-11-045-41/+205
| | | | | | | | | | | | | | | OrganizerProxy now handles a null OrganizerCore, used for proxy plugins changed appVersion() and pluginDataPath() so they don't need OrganizerCore
| | * added IPlugin::registered()isanae2020-11-0411-471/+54
| | | | | | | | | | | | | | | | | | | | | | | | removed useless dummy interfaces because init() isn't called anymore python plugins currently broken because init() isn't called on them fixed create instance dialog being shown on startup even if portable instance existed display a message when the last instance can't be found fixed instance manager dialog failing to open the portable instance
| | * stop using deprecated map()isanae2020-11-031-1/+1
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| | * replaced #pragma once by ifdefsisanae2020-11-0310-93/+41
| | | | | | | | | | | | | | | | | | | | | changed pointer to ref to NexusInterface on_actionChange_Game_triggered() now creates the dialog itself instead of calling test code fixed broken command line options, they'd be reset before they were used removed useless explicit
| | * show create instance dialog on startup if there are no instancesisanae2020-11-032-4/+20
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| | * larged delete instance dialogisanae2020-11-031-0/+1
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| | * replace "create instance" title by "setting up instance"isanae2020-11-034-11/+23
| | | | | | | | | | | | fixed bad game location for custom paths
| | * InstanceManager now returns new Instance struct instead of instance nameisanae2020-11-0314-628/+695
| | | | | | | | | | | | | | | moved most of the figuring out of instance parameters from InstanceManager to Instance, separated all the ui from it and put it in main.cpp added ways to show single pages in the create instance dialog so they can be used when info is missing
| | * game icons in the instance listisanae2020-11-035-1/+89
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| | * fixes after rebasingisanae2020-11-0311-91/+123
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| | * moved nexus api stuff to GlobalSettingsisanae2020-11-0323-130/+623
| | | | | | | | | | | | | | | | | | | | | pass a pointer to Settings around for things that can be called without settings, when creating the first instance added dummy plugin list, mod list and iorganizer to initialize plugins without an instance moved PluginContainer into the core filter, had nothing to do with the plugins list NexusInterface is now created manually instead of being a static singleton because it needs to know if the settings are available
| | * moved naturalCompare() to uibaseisanae2020-11-035-41/+33
| | | | | | | | | | | | | | | don't try to delete paths that don't exist natsort for instance names and games
| | * open ini buttonisanae2020-11-035-22/+103
| | | | | | | | | | | | | | | update when renaming instance update and select when creating instance
| | * added checkboxes for deleting instancesisanae2020-11-032-96/+104
| | | | | | | | | | | | disabled instance conversion buttons again, not implemented
| | * - changed PathSettings::base() to use the ini's parent directory instead of ↵isanae2020-11-034-140/+328
| | | | | | | | | | | | | | | | | | | | | | | | | | | the global "dataPath" property; this is always the same thing, unless another Settings object is created for a different instance than the active one, which happens in the instance manager dialog - instance manager dialog: - select the active instance when opening - instance deletion now handles custom paths from the ini - started on instance conversions, not functional
| | * delete instanceisanae2020-11-033-34/+265
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| | * fixed boost bind warningsisanae2020-11-034-4/+8
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| | * renamed cancel to closeisanae2020-11-033-26/+88
| | | | | | | | | | | | add portable instance to the list, handle some of the buttons
| | * filter, explore buttons, instance renameisanae2020-11-037-65/+221
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| | * disable portable instance button if one existsisanae2020-11-034-10/+27
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| | * implemented nexus pageisanae2020-11-034-25/+41
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| | * split nexus connection stuff into NexusConnectionUI so it can be reused in ↵isanae2020-11-0314-268/+510
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the instance creation dialog removed the PluginContainer* parameter from NexusInterface::instance() - it's a singleton, so it only needs to be given once, not every time - it doesn't even matter because the first time instance() is called, it creates the singleton, but the plugin container is always null - and setPluginContainer() is called much later from OrganizerCore with the correct value added non functional nexus page to instance creation dialog
| | * moved list of supported games to detailsisanae2020-11-031-8/+15
| | | | | | | | | | | | having too many plugins made the dialog too tall
| | * filter for gamesisanae2020-11-033-98/+161
| | | | | | | | | | | | | | | replaced the button box with a regular widget with vertical layout it was doing weird things to buttons with focus when removing and adding buttons on the fly because of filtering
| | * moved switch to instance to InstanceManagerisanae2020-11-035-5/+40
| | | | | | | | | | | | double-click an instance to switch to it (disabled for now, not sure I want that)
| | * hide tutorial question optionisanae2020-11-034-5/+40
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| | * added hide option for intro page in create instance dialogisanae2020-11-037-7/+65
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| | * new GlobalSettings class to manage the registryisanae2020-11-036-37/+59
| | | | | | | | | | | | close the create instance dialog when launch is unchecked
| | * restart when finished, added launch instance checkboxisanae2020-11-033-2/+53
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| | * move to next page when clicking a gameisanae2020-11-033-8/+19
| | | | | | | | | | | | | | | add game name in the label in the paths page can't use canonicalPath(), path might not exist
| | * PathChecker is unnecessary, refactored its guts into NamePage and PathsPageisanae2020-11-036-172/+205
| | | | | | | | | | | | made existing paths just a warning, don't check for portable instances
| | * split create instance dialog pagesisanae2020-11-034-1050/+1199
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| | * don't skip paths for portable instance, what am I doingisanae2020-11-038-75/+387
| | | | | | | | | | | | | | | implemented actual creation removed mentions of %BASE_DIR% everywhere, use constant and functions from PathSettings
| | * review pageisanae2020-11-033-40/+194
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| | * fixed settings doing weird stuff with multiple instancesisanae2020-11-038-44/+178
| | | | | | | | | | | | | | | sort games by name added intro and confirmation pages
| | * paths pageisanae2020-11-033-93/+395
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| | * editions pageisanae2020-11-033-23/+258
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| | * instance name pageisanae2020-11-035-28/+252
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| | * select custom game directoryisanae2020-11-031-19/+100
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| | * game pageisanae2020-11-034-20/+324
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| | * started create instance dialogisanae2020-11-0311-63/+1064
| | | | | | | | | | | | | | | allow for multiple instances of Settings fill in information in instance manager
| | * added empty instance manager dialogisanae2020-11-037-424/+940
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| | * fixed splash not trying the default oneisanae2020-11-031-6/+20
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| | * rewrote the delete instance dialog textisanae2020-11-031-17/+20
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| | * deleteLocalInstance() now uses TaskDialogisanae2020-11-032-29/+61
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| | * moved registry key from "Tannin" to "Mod Organizer Team"isanae2020-11-034-6/+196
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| | * moved profile, current game and game edition checks to InstanceManagerisanae2020-11-033-229/+255
| | | | | | | | | | | | trying to centralize all of this stuff
| | * refactored stuff into determineGameEdition() and handleCommandLine()isanae2020-11-031-71/+100
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| | * more refactoring:isanae2020-11-037-107/+164
| | | | | | | | | | | | | | | - moved splash stuff together - moved stuff in the main loop into doOneRun()