From 39210af3e59c929cba6de2d39ef1c32835f6388b Mon Sep 17 00:00:00 2001 From: Mikaƫl Capelle Date: Thu, 29 May 2025 11:04:36 +0200 Subject: Move to VCPKG (#2068) * Remove SConscript related files. * Force-load translations from uibase and gamebryo/creation. * Bring githubpp here and add a standalone preset. * Switch VersionInfo -> Version for ModOrganizer2. (#2063) * Add pre-commit hook. * Use 7zip build from VCPKG registry. * Use archive.dll from the bin folder instead of dlls. --- CMakePresets.json | 66 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 66 insertions(+) create mode 100644 CMakePresets.json (limited to 'CMakePresets.json') diff --git a/CMakePresets.json b/CMakePresets.json new file mode 100644 index 00000000..7e11e8a2 --- /dev/null +++ b/CMakePresets.json @@ -0,0 +1,66 @@ +{ + "configurePresets": [ + { + "errors": { + "deprecated": true + }, + "hidden": true, + "name": "cmake-dev", + "warnings": { + "deprecated": true, + "dev": true + } + }, + { + "cacheVariables": { + "VCPKG_MANIFEST_NO_DEFAULT_FEATURES": { + "type": "BOOL", + "value": "ON" + } + }, + "toolchainFile": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake", + "hidden": true, + "name": "vcpkg" + }, + { + "binaryDir": "${sourceDir}/vsbuild", + "architecture": { + "strategy": "set", + "value": "x64" + }, + "cacheVariables": { + "CMAKE_CXX_FLAGS": "/EHsc /MP /W4", + "VCPKG_TARGET_TRIPLET": { + "type": "STRING", + "value": "x64-windows-static-md" + } + }, + "generator": "Visual Studio 17 2022", + "inherits": ["cmake-dev", "vcpkg"], + "name": "vs2022-windows", + "toolset": "v143" + }, + { + "cacheVariables": { + "VCPKG_MANIFEST_FEATURES": { + "type": "STRING", + "value": "standalone" + }, + "MO2_INSTALL_IS_BIN": { + "type": "BOOL", + "value": "ON" + } + }, + "inherits": "vs2022-windows", + "name": "vs2022-windows-standalone" + } + ], + "buildPresets": [ + { + "name": "vs2022-windows", + "resolvePackageReferences": "on", + "configurePreset": "vs2022-windows" + } + ], + "version": 4 +} -- cgit v1.3.1