From 981f8b3acf7e76f27c02f4ced80d55b424cc7497 Mon Sep 17 00:00:00 2001 From: Tannin Date: Sun, 3 Feb 2013 12:49:25 +0100 Subject: initial commit to mercurial repository. Corresponds to MO version 0.12.6 --- src/editexecutablesdialog.ui | 262 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 262 insertions(+) create mode 100644 src/editexecutablesdialog.ui (limited to 'src/editexecutablesdialog.ui') diff --git a/src/editexecutablesdialog.ui b/src/editexecutablesdialog.ui new file mode 100644 index 00000000..b417452a --- /dev/null +++ b/src/editexecutablesdialog.ui @@ -0,0 +1,262 @@ + + + EditExecutablesDialog + + + + 0 + 0 + 384 + 362 + + + + Modify Executables + + + + + + List of configured executables + + + This is a list of your configured executables. Executables in grey are automatically recognised and can not be modified. + + + QAbstractItemView::InternalMove + + + Qt::MoveAction + + + + + + + + + Title + + + + + + + Name of the executable. This is only for display purposes. + + + Name of the executable. This is only for display purposes. + + + + + + + + + + + Binary + + + + + + + Binary to run + + + Binary to run + + + + + + + Browse filesystem + + + Browse filesystem for the executable to run. + + + ... + + + + + + + + + + + Start in + + + + + + + + + + ... + + + + + + + + + + + Arguments + + + + + + + Arguments to pass to the application + + + Arguments to pass to the application + + + + + + + + + + + Allow the Steam AppID to be used for this executable to be changed. + + + Allow the Steam AppID to be used for this executable to be changed. +Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game. +Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID. This overwrite is already preconfigured. + + + Overwrite Steam AppID + + + + + + + false + + + Steam AppID to use for this executable that differs from the games AppID. + + + Steam AppID to use for this executable that differs from the games AppID. +Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game (usually 72850). +Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID (usually 202480). This overwrite is already preconfigured. + + + + + + + + + + + If checked, MO will be closed once the specified executable is run. + + + If checked, MO will be closed once the specified executable is run. + + + Close MO when started + + + + + + + Add an executable + + + Add an executable + + + Add + + + + :/new/guiresources/resources/list-add.png:/new/guiresources/resources/list-add.png + + + + + + + Remove the selected executable + + + Remove the selected executable + + + Remove + + + + :/new/guiresources/resources/list-remove.png:/new/guiresources/resources/list-remove.png + + + + + + + + + Qt::Horizontal + + + QDialogButtonBox::Cancel|QDialogButtonBox::Ok + + + + + + + + + buttonBox + accepted() + EditExecutablesDialog + accept() + + + 248 + 254 + + + 157 + 274 + + + + + buttonBox + rejected() + EditExecutablesDialog + reject() + + + 316 + 260 + + + 286 + 274 + + + + + -- cgit v1.3.1