From 6516a6b7c19713de28db7142612f1c095e541317 Mon Sep 17 00:00:00 2001 From: Tannin Date: Sun, 17 Feb 2013 09:26:29 +0100 Subject: - moved shared and uibase libraries to namespaces - bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash --- src/executableslist.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/executableslist.h') diff --git a/src/executableslist.h b/src/executableslist.h index 7016c560..4c9e662a 100644 --- a/src/executableslist.h +++ b/src/executableslist.h @@ -34,7 +34,7 @@ struct Executable { QString m_Title; QFileInfo m_BinaryInfo; QString m_Arguments; - CloseMOStyle m_CloseMO; + MOShared::CloseMOStyle m_CloseMO; QString m_SteamAppID; QString m_WorkingDirectory; @@ -114,7 +114,7 @@ public: * @param arguments arguments to pass to the executable * @param closeMO if true, MO will be closed when the binary is started **/ - void addExecutable(const QString &title, const QString &executableName, const QString &arguments, const QString &workingDirectory, CloseMOStyle closeMO, const QString &steamAppID, bool custom, bool toolbar); + void addExecutable(const QString &title, const QString &executableName, const QString &arguments, const QString &workingDirectory, MOShared::CloseMOStyle closeMO, const QString &steamAppID, bool custom, bool toolbar); /** * @brief remove the executable with the specified file name. This needs to be an absolute file path @@ -144,7 +144,7 @@ private: Executable *findExe(const QString &title); - void addExecutableInternal(const QString &title, const QString &executableName, const QString &arguments, const QString &workingDirectory, CloseMOStyle closeMO, const QString &steamAppID); + void addExecutableInternal(const QString &title, const QString &executableName, const QString &arguments, const QString &workingDirectory, MOShared::CloseMOStyle closeMO, const QString &steamAppID); private: -- cgit v1.3.1