From cf1bbdd13e0db8856df672c367d3ec1610f6c556 Mon Sep 17 00:00:00 2001 From: Mikaƫl Capelle Date: Mon, 25 May 2020 19:53:21 +0200 Subject: Switch to using the ModDataContent feature from the game plugin. --- src/filterlist.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/filterlist.cpp') diff --git a/src/filterlist.cpp b/src/filterlist.cpp index 57bc740a..142751f0 100644 --- a/src/filterlist.cpp +++ b/src/filterlist.cpp @@ -3,6 +3,7 @@ #include "categories.h" #include "categoriesdialog.h" #include "settings.h" +#include "organizercore.h" #include using namespace MOBase; @@ -180,8 +181,8 @@ private: }; -FilterList::FilterList(Ui::MainWindow* ui, CategoryFactory& factory) - : ui(ui), m_factory(factory) +FilterList::FilterList(Ui::MainWindow* ui, OrganizerCore* organizer, CategoryFactory& factory) + : ui(ui), m_Organizer(organizer), m_factory(factory) { auto* eventFilter = new CriteriaItemFilter( ui->filters, [&](auto* item, int dir){ return cycleItem(item, dir); }); @@ -233,11 +234,10 @@ QTreeWidgetItem* FilterList::addCriteriaItem( void FilterList::addContentCriteria() { - for (unsigned i = 0; i < ModInfo::NUM_CONTENT_TYPES; ++i) { - QString filterName = tr("Contains %1").arg(ModInfo::getContentTypeName(i)); + for (auto &content: m_Organizer->modDataContents()) { addCriteriaItem( - nullptr, QString("<%1>").arg(filterName), - i, ModListSortProxy::TypeContent); + nullptr, QString("<%1>").arg(tr("Contains %1").arg(content.name())), + content.id(), ModListSortProxy::TypeContent); } } -- cgit v1.3.1