From 96b6677ed9d3b647e30bb40d7bb820f1894edbca Mon Sep 17 00:00:00 2001 From: LostDragonist Date: Fri, 11 Jan 2019 03:14:41 -0600 Subject: Fixes to library load widget --- src/forcedloaddialog.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/forcedloaddialog.cpp') diff --git a/src/forcedloaddialog.cpp b/src/forcedloaddialog.cpp index ad30a58c..ab0bd583 100644 --- a/src/forcedloaddialog.cpp +++ b/src/forcedloaddialog.cpp @@ -8,9 +8,10 @@ using namespace MOBase; -ForcedLoadDialog::ForcedLoadDialog(QWidget *parent) : +ForcedLoadDialog::ForcedLoadDialog(const IPluginGame *game, QWidget *parent) : QDialog(parent), - ui(new Ui::ForcedLoadDialog) + ui(new Ui::ForcedLoadDialog), + m_GamePlugin(game) { ui->setupUi(this); } @@ -25,7 +26,7 @@ void ForcedLoadDialog::setValues(QList &val ui->tableWidget->clearContents(); for (int i = 0; i < values.count(); i++) { - ForcedLoadDialogWidget *item = new ForcedLoadDialogWidget(this); + ForcedLoadDialogWidget *item = new ForcedLoadDialogWidget(m_GamePlugin, this); item->setEnabled(values[i].enabled()); item->setProcess(values[i].process()); item->setLibraryPath(values[i].library()); @@ -59,7 +60,7 @@ void ForcedLoadDialog::on_addRowButton_clicked() { int row = ui->tableWidget->rowCount(); ui->tableWidget->insertRow(row); - ForcedLoadDialogWidget *item = new ForcedLoadDialogWidget(this); + ForcedLoadDialogWidget *item = new ForcedLoadDialogWidget(m_GamePlugin, this); ui->tableWidget->setCellWidget(row, 0, item); ui->tableWidget->resizeRowsToContents(); } -- cgit v1.3.1