From d13f6bb870cdda71257f665367be8ef9fca86255 Mon Sep 17 00:00:00 2001 From: Mikaƫl Capelle Date: Tue, 17 May 2022 11:47:01 +0200 Subject: Apply clang-format. --- src/forcedloaddialog.cpp | 32 +++++++++++++------------------- 1 file changed, 13 insertions(+), 19 deletions(-) (limited to 'src/forcedloaddialog.cpp') diff --git a/src/forcedloaddialog.cpp b/src/forcedloaddialog.cpp index ab0bd583..14011b1b 100644 --- a/src/forcedloaddialog.cpp +++ b/src/forcedloaddialog.cpp @@ -8,25 +8,23 @@ using namespace MOBase; -ForcedLoadDialog::ForcedLoadDialog(const IPluginGame *game, QWidget *parent) : - QDialog(parent), - ui(new Ui::ForcedLoadDialog), - m_GamePlugin(game) +ForcedLoadDialog::ForcedLoadDialog(const IPluginGame* game, QWidget* parent) + : QDialog(parent), ui(new Ui::ForcedLoadDialog), m_GamePlugin(game) { - ui->setupUi(this); + ui->setupUi(this); } ForcedLoadDialog::~ForcedLoadDialog() { - delete ui; + delete ui; } -void ForcedLoadDialog::setValues(QList &values) +void ForcedLoadDialog::setValues(QList& values) { ui->tableWidget->clearContents(); for (int i = 0; i < values.count(); i++) { - ForcedLoadDialogWidget *item = new ForcedLoadDialogWidget(m_GamePlugin, this); + ForcedLoadDialogWidget* item = new ForcedLoadDialogWidget(m_GamePlugin, this); item->setEnabled(values[i].enabled()); item->setProcess(values[i].process()); item->setLibraryPath(values[i].library()); @@ -45,32 +43,28 @@ QList ForcedLoadDialog::values() for (int row = 0; row < ui->tableWidget->rowCount(); row++) { auto widget = (ForcedLoadDialogWidget*)ui->tableWidget->cellWidget(row, 0); results.append( - ExecutableForcedLoadSetting( - widget->getProcess(), - widget->getLibraryPath() - ).withEnabled(widget->getEnabled()) - .withForced(widget->getForced()) - ); + ExecutableForcedLoadSetting(widget->getProcess(), widget->getLibraryPath()) + .withEnabled(widget->getEnabled()) + .withForced(widget->getForced())); } return results; } - void ForcedLoadDialog::on_addRowButton_clicked() { int row = ui->tableWidget->rowCount(); ui->tableWidget->insertRow(row); - ForcedLoadDialogWidget *item = new ForcedLoadDialogWidget(m_GamePlugin, this); + ForcedLoadDialogWidget* item = new ForcedLoadDialogWidget(m_GamePlugin, this); ui->tableWidget->setCellWidget(row, 0, item); ui->tableWidget->resizeRowsToContents(); } void ForcedLoadDialog::on_deleteRowButton_clicked() { - for (auto rowIndex: ui->tableWidget->selectionModel()->selectedRows()) { - int row = rowIndex.row(); + for (auto rowIndex : ui->tableWidget->selectionModel()->selectedRows()) { + int row = rowIndex.row(); auto widget = (ForcedLoadDialogWidget*)ui->tableWidget->cellWidget(row, 0); - if (!widget->getForced()){ + if (!widget->getForced()) { ui->tableWidget->removeRow(row); } } -- cgit v1.3.1