From cc9827cdda5776a4fd540a2ab0fb8a08ec9f75a7 Mon Sep 17 00:00:00 2001 From: Tannin Date: Thu, 17 Jul 2014 22:02:15 +0200 Subject: normalized eol style (all files should now have windows line endings) --- src/gameinfoimpl.cpp | 108 +++++++++++++++++++++++++-------------------------- 1 file changed, 54 insertions(+), 54 deletions(-) (limited to 'src/gameinfoimpl.cpp') diff --git a/src/gameinfoimpl.cpp b/src/gameinfoimpl.cpp index 80c46bc8..025ce4e6 100644 --- a/src/gameinfoimpl.cpp +++ b/src/gameinfoimpl.cpp @@ -1,54 +1,54 @@ -/* -Copyright (C) 2012 Sebastian Herbord. All rights reserved. - -This file is part of Mod Organizer. - -Mod Organizer is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 3 of the License, or -(at your option) any later version. - -Mod Organizer is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Mod Organizer. If not, see . -*/ - -#include "gameinfoimpl.h" -#include -#include -#include - - -using namespace MOBase; -using namespace MOShared; - - -GameInfoImpl::GameInfoImpl() -{ -} - -IGameInfo::Type GameInfoImpl::type() const -{ - switch (GameInfo::instance().getType()) { - case GameInfo::TYPE_OBLIVION: return IGameInfo::TYPE_OBLIVION; - case GameInfo::TYPE_FALLOUT3: return IGameInfo::TYPE_FALLOUT3; - case GameInfo::TYPE_FALLOUTNV: return IGameInfo::TYPE_FALLOUTNV; - case GameInfo::TYPE_SKYRIM: return IGameInfo::TYPE_SKYRIM; - default: throw MyException(QObject::tr("invalid game type %1").arg(GameInfo::instance().getType())); - } -} - - -QString GameInfoImpl::path() const -{ - return QDir::fromNativeSeparators(ToQString(GameInfo::instance().getGameDirectory())); -} - -QString GameInfoImpl::binaryName() const -{ - return ToQString(GameInfo::instance().getBinaryName()); -} +/* +Copyright (C) 2012 Sebastian Herbord. All rights reserved. + +This file is part of Mod Organizer. + +Mod Organizer is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +Mod Organizer is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Mod Organizer. If not, see . +*/ + +#include "gameinfoimpl.h" +#include +#include +#include + + +using namespace MOBase; +using namespace MOShared; + + +GameInfoImpl::GameInfoImpl() +{ +} + +IGameInfo::Type GameInfoImpl::type() const +{ + switch (GameInfo::instance().getType()) { + case GameInfo::TYPE_OBLIVION: return IGameInfo::TYPE_OBLIVION; + case GameInfo::TYPE_FALLOUT3: return IGameInfo::TYPE_FALLOUT3; + case GameInfo::TYPE_FALLOUTNV: return IGameInfo::TYPE_FALLOUTNV; + case GameInfo::TYPE_SKYRIM: return IGameInfo::TYPE_SKYRIM; + default: throw MyException(QObject::tr("invalid game type %1").arg(GameInfo::instance().getType())); + } +} + + +QString GameInfoImpl::path() const +{ + return QDir::fromNativeSeparators(ToQString(GameInfo::instance().getGameDirectory())); +} + +QString GameInfoImpl::binaryName() const +{ + return ToQString(GameInfo::instance().getBinaryName()); +} -- cgit v1.3.1