From d08ed01438a1eb4c0b3f51d508d95ba4f489bb45 Mon Sep 17 00:00:00 2001 From: isanae <14251494+isanae@users.noreply.github.com> Date: Tue, 22 Dec 2020 14:40:51 -0500 Subject: fixed instanceIcon() so it works when game plugins fail auto detection but the instance has a custom path had to change PluginContainer to non const in a few places --- src/instancemanager.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/instancemanager.h') diff --git a/src/instancemanager.h b/src/instancemanager.h index 981aed43..73082da2 100644 --- a/src/instancemanager.h +++ b/src/instancemanager.h @@ -251,6 +251,9 @@ public: const MOBase::IPluginGame* gamePluginForDirectory( const QString& dir, const PluginContainer& plugins) const; + MOBase::IPluginGame* gamePluginForDirectory( + const QString& dir, PluginContainer& plugins) const; + // clears the instance name from the registry; on restart, this will make MO // either select the portable instance if it exists, or display the instance // selection/creation dialog -- cgit v1.3.1